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[/Script/UnrealEd.EditorStyleSettings]
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AssetEditorOpenLocation=MainWindow
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[/Script/BlueprintGraph.BlueprintEditorSettings]
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SaveOnCompile=SoC_SuccessOnly
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[/Script/UnrealEd.EditorLoadingSavingSettings]
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RestoreOpenAssetTabsOnRestart=AlwaysRestore
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AutoSaveWarningInSeconds=0
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[/Script/Integration.lxProjectSettings]
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ActiveServer=/Game/Luprex/KnownServers/SS_Localhost.SS_Localhost
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[/Script/Integration.lxEditorSettings]
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ActiveServer=/Game/Luprex/KnownServers/SS_Localhost.SS_Localhost
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