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60 Commits 1 Branch 0 Tags
0ccc08c7dcc48a54868785c7b2e303574a8ad030
Commit Graph

15 Commits

Author SHA1 Message Date
jyelon
5381b5708a Implement FlxStreamBuffer and beginnings of ConsoleCommands in unreal 2023-10-24 01:44:09 -04:00
teppy999
f7249e4d29 More work on anim queues 2023-10-12 18:15:56 -04:00
teppy999
334a95481d Checking everything in 2023-10-09 14:59:48 -04:00
teppy999
a2e49338cf Overhaul of tangible/blueprint animation interface 2023-10-02 15:48:42 -04:00
teppy999
642b444d13 Tangible creation and destruction in place 2023-09-28 14:32:48 -04:00
teppy999
2f5baf2e9f Make TangibleManager a UObject 2023-09-25 14:25:24 -04:00
jyelon
0b5fc799ac Some minor touchups to FlxAnimationStep 2023-09-20 01:40:58 -04:00
jyelon
1d8bdfc7bf Now passing FlxAnimationStep into the blueprint 2023-09-19 22:08:15 -04:00
teppy999
b74f9495fc Implement code to unpack anim steps into UObject 2023-09-18 19:24:52 -04:00
teppy999
fb65d23230 Support for StartAnimation,WarpToFinal,BlendToFinal 2023-09-15 15:44:01 -04:00
teppy999
cd3c82f2c4 Change some class naming conventions 2023-09-15 13:28:18 -04:00
teppy999
1bdaf47b23 A few more steps toward anim queue handling 2023-09-15 00:21:31 -04:00
teppy999
afa0cfbe6d Progress on Animation Queue Pipeline 2023-09-15 00:01:41 -04:00
jyelon
dcaa916347 More work on AnimQueueDecoder 2023-09-08 05:38:09 -04:00
jyelon
ee0b37725e Some light rearranging prior to AnimQueue stuff 2023-09-07 23:50:49 -04:00
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