Commit Graph

676 Commits

Author SHA1 Message Date
25dd7cabcb Tidying up some more assets 2024-10-14 17:19:21 -04:00
968bb12e0f Improve installation instruction formatting 2024-10-14 15:20:24 -04:00
432d5f5f44 Update installation instructions 2024-10-14 15:16:52 -04:00
67dccb4ce4 More corrections to make-makefiles 2024-10-14 14:28:42 -04:00
4b685937cf More tweaks to default editor configuration 2024-10-10 15:23:02 -04:00
5b963b9c8f More tweaking of configs 2024-10-09 18:22:32 -04:00
d2a3d5b49c More tweaks 2024-10-09 18:10:08 -04:00
403a0b4a77 More tweaks to build 2024-10-09 17:16:09 -04:00
2cf85a6dbf Fix another bug in make-makefiles 2024-10-09 14:53:42 -04:00
57031f5f3d Minor correction to make-makefiles 2024-10-08 17:53:51 -04:00
322fd3dea0 More work on clean build 2024-10-03 15:59:07 -04:00
8c65be3f79 More work on clean build 2024-10-03 15:34:04 -04:00
630b975926 More work on clean build 2024-10-03 15:32:13 -04:00
f127322a11 More work on clean build 2024-10-03 15:31:51 -04:00
67dba0b353 More work on generating the project config files 2024-10-03 14:11:25 -04:00
20af111299 More work on clean install 2024-10-02 13:52:22 -04:00
e8e2748e0c Clean copy with no vscode stuff in it 2024-10-02 13:15:57 -04:00
1208ba5615 Making progress on clean build 2024-10-02 13:06:51 -04:00
ae2ba0a900 Got LLDB working better 2024-10-01 17:28:54 -04:00
e501f8ab80 More work on getting intellisense to work right 2024-09-30 18:52:39 -04:00
71586f7e14 More work on merging integration and luprex 2024-09-30 18:20:20 -04:00
7e9040d9ce Working on merging luprex and integration into one repository 2024-09-30 18:15:27 -04:00
dcaff1de4a Merge remote-tracking branch 'luprex/main' 2024-09-30 17:54:41 -04:00
c1f5813f1d More refactoring on Animation Queue Changed 2024-09-30 13:59:17 -04:00
1f1f383da0 Get rid of lxTangibleInterface 2024-09-24 22:56:49 -04:00
a295ff5e53 A Bunch of miscellaneous refactoring 2024-09-24 22:13:56 -04:00
0b7049cf5a Rearrange all Blueprint functions into better categories 2024-09-24 18:58:13 -04:00
b2aa395c8d Implement Line Trace through Crosshairs 2024-09-24 18:02:33 -04:00
14b5c4ed8f Improve implementation of LS.getclass and LS.classname, make it more consistent. 2024-09-18 16:09:05 -04:00
d43629a7c6 Implemented LookAtDetectorBase 2024-09-17 17:22:47 -04:00
6556efed10 Working on camera ray stuff, not working right now 2024-09-11 16:07:47 -04:00
fabbc55b86 Finish implementing LUA_PROBE 2024-09-05 01:33:37 -04:00
2913f2bac2 Finish implementing LUA_PROBE 2024-09-05 01:33:14 -04:00
ede234fc8a More work on the LuaCall interface 2024-09-04 23:15:13 -04:00
2d8015c2ae Add StreamBuffer::open 2024-09-04 23:14:39 -04:00
8c75a5f826 Working on probe: drv_call_function now returns a string 2024-09-04 21:01:20 -04:00
43a02db7f3 Working on probe: drv_call_function can now return a string 2024-09-04 21:00:47 -04:00
a6e68cbb35 Move queued invocations down into lpxserver/lpxclient 2024-09-03 22:44:22 -04:00
9f0f96556f Changing drv_invoke to drv_call_function 2024-09-03 21:57:40 -04:00
3ed9a7ee2d Rename drv_invoke to drv_call_function 2024-09-03 21:56:53 -04:00
bf3e963949 Generalize DrivenEngine::drv_invoke 2024-09-02 21:48:24 -04:00
47a570064c Implemented World::probe_lua_call and tested 2024-09-01 19:43:00 -04:00
328451c0a4 LuaCall library complete. 2024-08-31 17:48:38 -04:00
8759977285 Rename AnimationStateChanged to AnimationQueueChanged in assets 2024-08-31 17:28:57 -04:00
f7b381a5f6 Added LuaCall.h 2024-08-31 16:42:07 -04:00
a61a74a7b0 Replace invoke_engio with invoke_lua_call 2024-08-29 17:46:12 -04:00
d4f46eef45 Get rid of invoke_engio 2024-08-29 17:45:05 -04:00
368581463e Add EngineWrapper for play_invoke_lua_call 2024-08-28 22:02:25 -04:00
811df62bc6 Add code for invoke_lua_call 2024-08-28 19:40:23 -04:00
d1efa7f528 Fix minor <cmath> issue with M_PI 2024-08-19 13:26:58 -04:00