Commit Graph

15 Commits

Author SHA1 Message Date
63aa5b4c15 Make LuaStack::Load return special codes for 'slash command', 'white space', and 'truncated lua' 2025-12-18 14:45:57 -05:00
14b5c4ed8f Improve implementation of LS.getclass and LS.classname, make it more consistent. 2024-09-18 16:09:05 -04:00
bb83837377 Lots of work on documenting class LuaStack 2024-03-20 14:29:20 -04:00
fd8166f09c Make tangible.find use center={x,y,z} instead of centerx= etc 2024-03-13 15:39:09 -04:00
7f7bd5a781 Client can now connect to servers interactively 2024-02-22 17:30:24 -05:00
b459eedc82 Overhaul animation queues so the queue is stored as a single encoded string. 2023-07-26 17:40:20 -04:00
87aa47b96d Redesign of animation queue for unreal, add get_tangibles_near to drivenengine 2023-07-24 17:19:25 -04:00
7e25be10a4 Lots of work on unicode support 2023-05-19 00:23:23 -04:00
9d593cc767 Convert sourcedb to new LuaStack stuff 2023-04-07 15:49:50 -04:00
f0f4ad8609 global.set has been implemented, but not diff xmit for globals 2023-04-05 18:41:03 -04:00
74f7686b85 Implemented a serialize and a deserialize routine 2023-04-05 15:06:52 -04:00
86a27ef2d4 Fix util::ostringstream, fix pretty-printing, stub out new globals 2023-03-05 01:51:25 -05:00
9ce34d950b Refactor code to make it easier to do 'nopredict' inside of any function without having a dependency on world model. 2023-03-01 16:07:13 -05:00
aa77480fb5 Making progress on util::dprintf 2023-02-27 17:21:00 -05:00
def6387ca3 Change directory structure 2023-02-14 14:05:45 -05:00