|
|
a7027873ab
|
Refactor to remove dependency of DrivenEngine on World
|
2026-02-24 22:36:01 -05:00 |
|
|
|
f75ff36c3d
|
luaconsole.cpp has been removed. Ascii driver is still sending text via stdin, but it is now ignored. So in ascii mode, commands are currently not interpreted.
|
2025-12-16 00:34:30 -05:00 |
|
|
|
1b7f917cdf
|
Using CHANNEL_PRINTS to transfer printbuffers to stdout is now working.
|
2025-12-15 23:35:47 -05:00 |
|
|
|
f528ba69fe
|
Stop channeling printbuffers to stdostream. Instead, provide an invocation CHANNEL_PRINTS.
|
2025-12-15 22:22:03 -05:00 |
|
|
|
a0703effc3
|
Console overhaul, part 2. New console is mostly working.
|
2025-12-09 15:51:35 -05:00 |
|
|
|
a242244f9c
|
Add VALIDATE_LUA as a function in lpxserver and lpxclient
|
2025-12-03 19:55:53 -05:00 |
|
|
|
be45f55222
|
More work on making intellisense work
|
2025-06-16 21:32:40 -04:00 |
|
|
|
80ff7d7d92
|
Refactor code for invoke_lua_source and world.init. Also, add compile_commands.json to luprex
|
2025-06-16 19:58:26 -04:00 |
|
|
|
f150b14d30
|
Improve consistency of naming in 'invoke/access' pipeline.
|
2025-06-13 21:03:13 -04:00 |
|
|
|
2d8015c2ae
|
Add StreamBuffer::open
|
2024-09-04 23:14:39 -04:00 |
|
|
|
43a02db7f3
|
Working on probe: drv_call_function can now return a string
|
2024-09-04 21:00:47 -04:00 |
|
|
|
3ed9a7ee2d
|
Rename drv_invoke to drv_call_function
|
2024-09-03 21:56:53 -04:00 |
|
|
|
bf3e963949
|
Generalize DrivenEngine::drv_invoke
|
2024-09-02 21:48:24 -04:00 |
|
|
|
d4f46eef45
|
Get rid of invoke_engio
|
2024-08-29 17:45:05 -04:00 |
|
|
|
368581463e
|
Add EngineWrapper for play_invoke_lua_call
|
2024-08-28 22:02:25 -04:00 |
|
|
|
a08ce7ed0f
|
Removed the old menu system (/menu and /choose) entirely
|
2024-08-09 13:06:32 -04:00 |
|
|
|
c0c360a3a7
|
Initial implementation of 'engio' finished
|
2023-10-24 15:49:43 -04:00 |
|
|
|
d68a1dd0fe
|
Add invoke_choose and invoke_player to DrivenEngine. invoke_player is not fully implemented in World
|
2023-10-24 00:49:15 -04:00 |
|
|
|
7104a523b5
|
Less serialization and deserialization of Lua Source, also, Invocation is now simpler
|
2023-10-19 19:42:33 -04:00 |
|
|
|
26129004d1
|
Improve commentary about get_animation_queues
|
2023-08-16 13:45:12 -04:00 |
|
|
|
b459eedc82
|
Overhaul animation queues so the queue is stored as a single encoded string.
|
2023-07-26 17:40:20 -04:00 |
|
|
|
ab005fc968
|
Added get_animation_queue to DrivenEngine
|
2023-07-24 17:21:44 -04:00 |
|
|
|
5db04b3abc
|
Add drv_get_aniamtion_queue hashes
|
2023-07-24 17:20:45 -04:00 |
|
|
|
87aa47b96d
|
Redesign of animation queue for unreal, add get_tangibles_near to drivenengine
|
2023-07-24 17:19:25 -04:00 |
|
|
|
54125c9c8c
|
UCS2 conversion for unreal
|
2023-05-30 22:36:26 -04:00 |
|
|
|
d3c4c0801d
|
Add support for > and >> prompts with new readline
|
2023-05-18 22:09:54 -04:00 |
|
|
|
f0f4ad8609
|
global.set has been implemented, but not diff xmit for globals
|
2023-04-05 18:41:03 -04:00 |
|
|
|
aa77480fb5
|
Making progress on util::dprintf
|
2023-02-27 17:21:00 -05:00 |
|
|
|
f9aafee165
|
Some overhauls of the modified replay code.
|
2023-02-20 16:02:18 -05:00 |
|
|
|
def6387ca3
|
Change directory structure
|
2023-02-14 14:05:45 -05:00 |
|