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3b6207f7a1
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First step in redesigning lua widgets
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2026-04-09 14:43:11 -04:00 |
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654511c6cf
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A few more error reporting improvements
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2026-03-25 17:36:04 -04:00 |
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519933d532
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Refactoring more MCP handlers.
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2026-03-10 01:42:43 -04:00 |
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2a5833fe04
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MCPFetcher, and new code for FormatName
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2026-03-10 00:22:56 -04:00 |
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3ed7a33f69
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More work on MCP endpoints
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2026-03-06 04:18:16 -05:00 |
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282548e2f3
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Lots of work on MCP Handlers
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2026-03-06 02:50:02 -05:00 |
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cf1c2bf8cf
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Implemented new framework for MCP Handlers. Made one handler with the new framework.
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2026-03-06 00:08:30 -05:00 |
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9b32de024a
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Begining refactor of BlueprintMCP
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2026-03-05 21:23:59 -05:00 |
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8367bd2221
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Initial checkin of Blueprint-MCP plugin
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2026-03-05 19:26:46 -05:00 |
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7bbc39a5dd
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Remove crap from WB_hotkeys
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2026-03-05 16:44:07 -05:00 |
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adf7b96eec
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Luprex Look-at stuff has been moved to lx Player Controller
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2026-03-05 16:44:05 -05:00 |
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6d018fc02b
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Finished implementing the ReadLuaValues K2Node
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2026-03-04 19:54:13 -05:00 |
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2dd07f1a9c
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CommonUI is gone.
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2026-03-03 01:10:56 -05:00 |
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395ca61828
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Starting refactor to remove CommonUI
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2026-03-03 00:56:43 -05:00 |
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8940dd9e70
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Hotkeys working now
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2025-06-02 19:21:17 -04:00 |
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7e8b96cb84
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Add 'Set Look At Changed' as a temporary way for a widget to refresh itself.
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2025-05-27 18:21:00 -04:00 |
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c4479b4d59
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Final design of 'If Key is Reserved' routine
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2025-05-27 17:49:18 -04:00 |
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23194ac0e5
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Finish implementing IsKeyUsedByPlayerController
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2025-05-27 16:30:49 -04:00 |
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40da211985
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Still working on event handling for hotkey widgets
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2025-05-23 15:33:18 -04:00 |
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28f1c4c819
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Replace another SetAnchorsInViewport with a GridPanel
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2025-05-12 18:33:50 -04:00 |
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dea3444be4
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Working on CommonUI conversion. Need to stop using SetAnchorsInViewport as way to position widgets, so now implementing new thing using GridPanels.
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2025-05-12 18:23:37 -04:00 |
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c0160bdd19
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Make it easier to create look-at widgets
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2025-04-15 15:48:33 -04:00 |
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d35125eb70
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Lots of work on look-at widgets
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2025-04-07 16:48:27 -04:00 |
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