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a01f6f4e7b
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Changes related to ray-collision, and luprex global variable stuff
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2025-01-14 18:37:31 -05:00 |
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26d0715deb
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Part one of refactor of LS.ckint/LS.tryint/LS.isint
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2024-03-13 17:46:26 -04:00 |
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fd8166f09c
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Make tangible.find use center={x,y,z} instead of centerx= etc
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2024-03-13 15:39:09 -04:00 |
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357e3766fb
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Fix blank animqueues, and add facing=math.auto to animate
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2024-03-12 11:46:48 -04:00 |
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4495ae7133
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Minor changes to help players see each other
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2024-02-28 15:35:47 -05:00 |
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0c126e62d6
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Some more error checking for class names and tangible IDs
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2024-02-28 14:19:59 -05:00 |
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3c1df4ebb9
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Add dprint function, add engio.move
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2024-02-13 16:49:24 -05:00 |
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edea43839f
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Add support for animate replace=true
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2023-10-03 18:17:24 -04:00 |
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c6b6f3bc84
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Fix a bug in tangible.build, and add testing code
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2023-09-28 14:22:33 -04:00 |
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87aa47b96d
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Redesign of animation queue for unreal, add get_tangibles_near to drivenengine
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2023-07-24 17:19:25 -04:00 |
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69f2fb6226
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Overhaul tangible_make to get rid of LuaOldStack
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2023-04-14 15:33:58 -04:00 |
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30155ae388
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Implement LuaExtraArgs
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2023-04-13 13:26:45 -04:00 |
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c6ab58f4fa
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Get rid of several instances of LuaOldStack
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2023-04-11 16:51:40 -04:00 |
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ac383c616f
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Finished code for globals, but something's not working with client/server
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2023-04-10 16:00:47 -04:00 |
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ef7d0ec365
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Replace most uses of std::cerr with util::dprint
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2023-04-07 16:00:52 -04:00 |
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4f0713c9cb
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At this point, most functions have been LuaStack refactored
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2023-04-07 14:20:45 -04:00 |
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7f000bc0fd
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Added two new stack disciplines to LuaStack
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2023-04-06 20:12:03 -04:00 |
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f0f4ad8609
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global.set has been implemented, but not diff xmit for globals
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2023-04-05 18:41:03 -04:00 |
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a8c780563f
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Change the creation/deletion of tangibles so that the tangible database is never really deleted.
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2023-03-16 23:31:29 -04:00 |
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86a27ef2d4
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Fix util::ostringstream, fix pretty-printing, stub out new globals
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2023-03-05 01:51:25 -05:00 |
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def6387ca3
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Change directory structure
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2023-02-14 14:05:45 -05:00 |
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