Commit Graph

41 Commits

Author SHA1 Message Date
d2c81e640d Major string_view refactor. Added namespace sv 2022-04-16 02:26:32 -04:00
b6d603034e Code to implement HTTP requests done. Also, rewrote str_to_int64, str_to_double 2022-04-15 17:24:07 -04:00
ff932dba10 More work on moving engine into dlmalloc heap 2022-02-25 19:57:23 -05:00
f467944095 Migrated engine to using dlmalloc through eng:: 2022-02-24 02:17:41 -05:00
acc00289fb Wrap all STL includes to support drv:: and eng:: 2022-02-23 23:08:28 -05:00
742209988b added /tick command 2021-11-26 15:45:36 -05:00
1e93533246 Implement probe_lua and add it to lpxclient/lpxserver 2021-11-26 13:56:24 -05:00
51a95cc964 More refactoring and cleanup 2021-11-16 13:14:59 -05:00
077b2fc23b Overhaul of command parsing 2021-11-16 12:20:11 -05:00
caa5bab9d3 More work on client and server 2021-11-11 13:56:49 -05:00
051e6bc8bf Initial implementation of lpxclient 2021-11-09 16:27:39 -05:00
7966707450 Make luaconsole even easier to use. 2021-11-04 14:49:25 -04:00
e5a1f238ec Even more sophisticated readline functionality 2021-11-04 14:00:35 -04:00
deaf4e4873 Implement more sophisticated readline-mode 2021-11-04 13:40:42 -04:00
cf5a2d7462 Refactor luaconsole to make it easier to use 2021-11-04 11:20:29 -04:00
7cbf40e3d6 Add 'ostream' method to class StreamBuffer, and use it. 2021-11-03 12:31:13 -04:00
9a02f408b0 More work on console I/O and minor fixes 2021-10-25 14:47:37 -04:00
1a25fed15f Some output now going through PrintBuffer 2021-10-21 13:15:04 -04:00
547b87d884 Add invoke_lua function to world model 2021-10-15 14:47:12 -04:00
b7b4ad8577 A little cleanup, and some work on LpxClient 2021-10-15 13:51:32 -04:00
2e05df7ac5 Pass argc and argv through to DrivenEngine::event_init 2021-10-14 16:41:24 -04:00
a9afbebbc3 Add LpxClient/LpxServer stubs, add dispatcher to main 2021-10-14 15:51:38 -04:00
5b3f3b7ff0 A few assorted cleanups. 2021-10-13 20:16:30 -04:00
995219d965 Move readline functionality into device-independent code 2021-10-12 12:46:11 -04:00
e7f55a2411 Progress on mingw driver 2021-10-07 14:58:20 -04:00
bce756d1fd Event driven engine, further work. 2021-10-05 12:54:37 -04:00
bc22dc89af Inverted control flow, engine as library 2021-10-04 17:45:18 -04:00
bac1a7b876 Implement C++ pretty-printer 2021-09-08 01:32:08 -04:00
202c5a24ba Working on unit tests for class world 2021-08-03 11:25:12 -04:00
c2a69b5b23 Support for debug_string method for testing 2021-07-21 01:37:56 -04:00
92f7d8cd91 Plan invocations are now serializable objects 2021-07-19 15:56:43 -04:00
a39eb4a218 Spooky hash, smarter animqueue diffs 2021-07-18 17:48:39 -04:00
8c149cf2ee More work on the login system, especially 'tangible.redirect' 2021-03-30 19:30:58 -04:00
aa7de03c57 Implement the core of the login system 2021-03-30 18:35:08 -04:00
f88fafc585 Change how animstate is accessed 2021-03-28 13:27:28 -04:00
3e424f3fa6 PlaneMap now tracks all tangibles, including those on nowhere plane. 2021-03-25 15:34:43 -04:00
6405c34938 Changed how userdata is handled 2021-02-25 14:09:16 -05:00
1dcf0494ef Added a thread queue 2021-02-18 14:56:12 -05:00
1a6366e164 Added invoke_plan, removed viewer 2021-02-16 13:31:34 -05:00
3883f86dee Makeclass cleaned up 2021-02-10 16:22:24 -05:00
abb474d1ce Combining two repos 2021-02-10 13:05:58 -05:00