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bd2f927d6f
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Make some of the class names in BaseBuffer more accurate.
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2026-02-22 19:46:26 -05:00 |
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db35967fb9
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Code cleanup and refactoring.
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2026-02-09 13:54:00 -05:00 |
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47a570064c
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Implemented World::probe_lua_call and tested
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2024-09-01 19:43:00 -04:00 |
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049b0b893a
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Move most StreamBuffer code into base-buffer.hpp
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2023-10-18 17:23:05 -04:00 |
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6c2a27b274
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Get rid of StreamBuffer::read_entire_contents and StreamBuffer::hash
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2023-10-18 14:32:12 -04:00 |
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3e8aa31a95
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Remove ostream from class StreamBuffer
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2023-10-18 14:22:35 -04:00 |
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67b0265092
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Removing lua_reader and lua_writer from StreamBuffer
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2023-10-18 14:03:05 -04:00 |
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ff4ed323e0
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Some changes to the design of base-writer.hpp
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2023-09-11 11:58:26 -04:00 |
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b459eedc82
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Overhaul animation queues so the queue is stored as a single encoded string.
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2023-07-26 17:40:20 -04:00 |
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2dff145885
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Convert DrivenEngine rlog/wlog to use BaseWriter
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2023-07-25 17:27:21 -04:00 |
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b9c64fcffb
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More tweaks to base-writer
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2023-07-25 16:22:51 -04:00 |
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a38f40e388
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Added base-writer class
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2023-07-24 17:22:35 -04:00 |
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87aa47b96d
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Redesign of animation queue for unreal, add get_tangibles_near to drivenengine
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2023-07-24 17:19:25 -04:00 |
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74f7686b85
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Implemented a serialize and a deserialize routine
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2023-04-05 15:06:52 -04:00 |
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def6387ca3
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Change directory structure
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2023-02-14 14:05:45 -05:00 |
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