Logo
Explore Help
Sign In
talezero/integration
2
0
Fork 0
You've already forked integration
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
727 Commits 1 Branch 0 Tags
c0307b970b86de6c09e9a14717372b093d53dcb9
Commit Graph

13 Commits

Author SHA1 Message Date
jyelon
4fe229ebd1 Checking in Unreal Engine source. Also some work on LuprexServer 2025-06-19 18:01:05 -04:00
jyelon
80ff7d7d92 Refactor code for invoke_lua_source and world.init. Also, add compile_commands.json to luprex 2025-06-16 19:58:26 -04:00
jyelon
f150b14d30 Improve consistency of naming in 'invoke/access' pipeline. 2025-06-13 21:03:13 -04:00
jyelon
9f296916f8 Can now launch two versions of the client, for standalone and client 2025-06-04 20:28:09 -04:00
jyelon
7e8b96cb84 Add 'Set Look At Changed' as a temporary way for a widget to refresh itself. 2025-05-27 18:21:00 -04:00
jyelon
40da211985 Still working on event handling for hotkey widgets 2025-05-23 15:33:18 -04:00
jyelon
c0160bdd19 Make it easier to create look-at widgets 2025-04-15 15:48:33 -04:00
jyelon
3423c01807 Overhaul the handling of return values in LuaProbe 2025-04-08 18:53:26 -04:00
jyelon
d35125eb70 Lots of work on look-at widgets 2025-04-07 16:48:27 -04:00
jyelon
e81134473e Rewrite absurd implementation of lxCrosshairWidget to use FAnchors instead 2025-04-02 23:22:16 -04:00
jyelon
aa511b9b8c Add AssetLookup module to find assets by name. 2025-04-01 22:31:27 -04:00
jyelon
b26d56048f Lots of work on several unrelated things. 2025-03-28 23:31:44 -04:00
jyelon
cc4441cb31 Rename IntegrationGameModeBase to LuprexGameModeBase, and other small refactors 2025-03-17 18:04:55 -04:00
Powered by Gitea Version: 1.25.5 Page: 19ms Template: 4ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API