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672 Commits 1 Branch 0 Tags
e470c41e772e52a851b7dd63e3553b2ee6462d0d
Commit Graph

13 Commits

Author SHA1 Message Date
jyelon
ede234fc8a More work on the LuaCall interface 2024-09-04 23:15:13 -04:00
jyelon
8c75a5f826 Working on probe: drv_call_function now returns a string 2024-09-04 21:01:20 -04:00
jyelon
f647025a97 Finish porting to Linux 2023-10-16 16:54:41 -04:00
jyelon
320b4dd714 Porting to Linux 2023-10-16 15:08:11 -04:00
teppy999
cd3c82f2c4 Change some class naming conventions 2023-09-15 13:28:18 -04:00
jyelon
d845eab6f5 Implement LockedWrapper.GetAnimationQueues 2023-09-08 01:52:30 -04:00
jyelon
ee0b37725e Some light rearranging prior to AnimQueue stuff 2023-09-07 23:50:49 -04:00
jyelon
f4f62613ca Changed filenames of the luprex headers 2023-09-07 03:57:29 -04:00
jyelon
4b3f36d7e7 Initial work on spawning tangibles from Luprex 2023-09-06 23:25:37 -04:00
jyelon
1482e5e43f Lots of refactoring in IntegrationGameModeBase 2023-09-05 03:20:11 -04:00
jyelon
01c37cf2c9 No, THIS is the major overhaul of DebugPrint 2023-09-04 03:27:31 -04:00
jyelon
e3c20b3f1e Major overhaul of DebugPrint 2023-09-04 03:21:23 -04:00
jyelon
e237c28382 Refactor to use LockedWrapper guard 2023-09-03 02:01:32 -04:00
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