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265c2462be
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Engio invocation successful
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2023-10-31 13:33:00 -04:00 |
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c0416cffe9
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Engio invocation successful
|
2023-10-31 13:31:42 -04:00 |
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0ccc08c7dc
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Implement initial engio experiments
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2023-10-24 17:12:03 -04:00 |
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c0c360a3a7
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Initial implementation of 'engio' finished
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2023-10-24 15:49:43 -04:00 |
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7f5744da2d
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Add read_simple_dynamic_tag and write_simple_dynamic_tag
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2023-10-24 01:54:17 -04:00 |
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5381b5708a
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Implement FlxStreamBuffer and beginnings of ConsoleCommands in unreal
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2023-10-24 01:44:09 -04:00 |
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d68a1dd0fe
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Add invoke_choose and invoke_player to DrivenEngine. invoke_player is not fully implemented in World
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2023-10-24 00:49:15 -04:00 |
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912bec91bf
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More correct handling of incorrect actor id from client
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2023-10-23 21:22:48 -04:00 |
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600ae7cef9
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Add invocation queue to DrivenEngine, use it for lua source
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2023-10-23 20:57:47 -04:00 |
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c4bb4bfb9d
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Pass lua source directly into event_init
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2023-10-23 20:19:36 -04:00 |
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7104a523b5
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Less serialization and deserialization of Lua Source, also, Invocation is now simpler
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2023-10-19 19:42:33 -04:00 |
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9dc9d31d54
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Fix merge conflict in luprex-install.sh
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2023-10-18 17:42:20 -04:00 |
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e14b05a95d
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Renamed base-writer to base-buffer.
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2023-10-18 17:38:53 -04:00 |
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049b0b893a
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Move most StreamBuffer code into base-buffer.hpp
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2023-10-18 17:23:05 -04:00 |
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6c2a27b274
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Get rid of StreamBuffer::read_entire_contents and StreamBuffer::hash
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2023-10-18 14:32:12 -04:00 |
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3e8aa31a95
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Remove ostream from class StreamBuffer
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2023-10-18 14:22:35 -04:00 |
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67b0265092
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Removing lua_reader and lua_writer from StreamBuffer
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2023-10-18 14:03:05 -04:00 |
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b4c2d21aee
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Add template string to SimpleDynamic
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2023-10-17 19:55:34 -04:00 |
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5373182a59
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Add class 'SimpleDynamic' to base-writer, migrate AnimValue to use it
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2023-10-17 19:34:50 -04:00 |
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7080f3d8c7
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Modify luprex-install.sh for windows
|
2023-10-16 17:19:39 -04:00 |
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f647025a97
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Finish porting to Linux
|
2023-10-16 16:54:41 -04:00 |
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320b4dd714
|
Porting to Linux
|
2023-10-16 15:08:11 -04:00 |
|
Joshua Yelon
|
6fe5968ebb
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Add script to link to luprex under linux
|
2023-10-16 14:19:49 -04:00 |
|
Joshua Yelon
|
311920b79c
|
Don't check in lpx-*.* any more
|
2023-10-16 14:13:42 -04:00 |
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f7249e4d29
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More work on anim queues
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2023-10-12 18:15:56 -04:00 |
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334a95481d
|
Checking everything in
|
2023-10-09 14:59:48 -04:00 |
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edea43839f
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Add support for animate replace=true
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2023-10-03 18:17:24 -04:00 |
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a2e49338cf
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Overhaul of tangible/blueprint animation interface
|
2023-10-02 15:48:42 -04:00 |
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c1594a1d83
|
Overhaul encqueue to add a header: size_limit and actual_size
|
2023-09-28 19:31:48 -04:00 |
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642b444d13
|
Tangible creation and destruction in place
|
2023-09-28 14:32:48 -04:00 |
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c6b6f3bc84
|
Fix a bug in tangible.build, and add testing code
|
2023-09-28 14:22:33 -04:00 |
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9116a7b8fe
|
Some progress toward tangible GC:
|
2023-09-26 19:26:09 -04:00 |
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0efd0dd3ad
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Class Tangible can now recreate its Actor
|
2023-09-26 17:00:30 -04:00 |
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cc6509a69c
|
Implement 'Set Tangible Plane'
|
2023-09-25 18:32:05 -04:00 |
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254524aab6
|
Move tangible state into TangibleComponent
|
2023-09-25 18:00:34 -04:00 |
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2f5baf2e9f
|
Make TangibleManager a UObject
|
2023-09-25 14:25:24 -04:00 |
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982b6cab62
|
Wrote blueprints to set facing,xyz,model
|
2023-09-20 14:32:55 -04:00 |
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9d460e879e
|
More consistent category headings
|
2023-09-20 01:52:25 -04:00 |
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|
0b5fc799ac
|
Some minor touchups to FlxAnimationStep
|
2023-09-20 01:40:58 -04:00 |
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1d8bdfc7bf
|
Now passing FlxAnimationStep into the blueprint
|
2023-09-19 22:08:15 -04:00 |
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b74f9495fc
|
Implement code to unpack anim steps into UObject
|
2023-09-18 19:24:52 -04:00 |
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fb65d23230
|
Support for StartAnimation,WarpToFinal,BlendToFinal
|
2023-09-15 15:44:01 -04:00 |
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|
cd3c82f2c4
|
Change some class naming conventions
|
2023-09-15 13:28:18 -04:00 |
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40881ec284
|
More progress on anim queue
|
2023-09-15 01:08:19 -04:00 |
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1bdaf47b23
|
A few more steps toward anim queue handling
|
2023-09-15 00:21:31 -04:00 |
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afa0cfbe6d
|
Progress on Animation Queue Pipeline
|
2023-09-15 00:01:41 -04:00 |
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|
7b58dea692
|
Implement new TangibleInterface appraoch
|
2023-09-12 15:11:47 -04:00 |
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|
ff4ed323e0
|
Some changes to the design of base-writer.hpp
|
2023-09-11 11:58:26 -04:00 |
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|
350816afb1
|
Tested animation queue parsing in Unreal
|
2023-09-11 03:44:57 -04:00 |
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dcaa916347
|
More work on AnimQueueDecoder
|
2023-09-08 05:38:09 -04:00 |
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