Commit Graph

27 Commits

Author SHA1 Message Date
f528ba69fe Stop channeling printbuffers to stdostream. Instead, provide an invocation CHANNEL_PRINTS. 2025-12-15 22:22:03 -05:00
a0703effc3 Console overhaul, part 2. New console is mostly working. 2025-12-09 15:51:35 -05:00
a242244f9c Add VALIDATE_LUA as a function in lpxserver and lpxclient 2025-12-03 19:55:53 -05:00
be45f55222 More work on making intellisense work 2025-06-16 21:32:40 -04:00
80ff7d7d92 Refactor code for invoke_lua_source and world.init. Also, add compile_commands.json to luprex 2025-06-16 19:58:26 -04:00
f150b14d30 Improve consistency of naming in 'invoke/access' pipeline. 2025-06-13 21:03:13 -04:00
2d8015c2ae Add StreamBuffer::open 2024-09-04 23:14:39 -04:00
43a02db7f3 Working on probe: drv_call_function can now return a string 2024-09-04 21:00:47 -04:00
3ed9a7ee2d Rename drv_invoke to drv_call_function 2024-09-03 21:56:53 -04:00
bf3e963949 Generalize DrivenEngine::drv_invoke 2024-09-02 21:48:24 -04:00
d4f46eef45 Get rid of invoke_engio 2024-08-29 17:45:05 -04:00
368581463e Add EngineWrapper for play_invoke_lua_call 2024-08-28 22:02:25 -04:00
a08ce7ed0f Removed the old menu system (/menu and /choose) entirely 2024-08-09 13:06:32 -04:00
c0c360a3a7 Initial implementation of 'engio' finished 2023-10-24 15:49:43 -04:00
d68a1dd0fe Add invoke_choose and invoke_player to DrivenEngine. invoke_player is not fully implemented in World 2023-10-24 00:49:15 -04:00
7104a523b5 Less serialization and deserialization of Lua Source, also, Invocation is now simpler 2023-10-19 19:42:33 -04:00
26129004d1 Improve commentary about get_animation_queues 2023-08-16 13:45:12 -04:00
b459eedc82 Overhaul animation queues so the queue is stored as a single encoded string. 2023-07-26 17:40:20 -04:00
ab005fc968 Added get_animation_queue to DrivenEngine 2023-07-24 17:21:44 -04:00
5db04b3abc Add drv_get_aniamtion_queue hashes 2023-07-24 17:20:45 -04:00
87aa47b96d Redesign of animation queue for unreal, add get_tangibles_near to drivenengine 2023-07-24 17:19:25 -04:00
54125c9c8c UCS2 conversion for unreal 2023-05-30 22:36:26 -04:00
d3c4c0801d Add support for > and >> prompts with new readline 2023-05-18 22:09:54 -04:00
f0f4ad8609 global.set has been implemented, but not diff xmit for globals 2023-04-05 18:41:03 -04:00
aa77480fb5 Making progress on util::dprintf 2023-02-27 17:21:00 -05:00
f9aafee165 Some overhauls of the modified replay code. 2023-02-20 16:02:18 -05:00
def6387ca3 Change directory structure 2023-02-14 14:05:45 -05:00