|
|
bb83837377
|
Lots of work on documenting class LuaStack
|
2024-03-20 14:29:20 -04:00 |
|
|
|
3d6b5224f3
|
More work refactoring ckint/tryint/isint
|
2024-03-15 12:50:08 -04:00 |
|
|
|
26d0715deb
|
Part one of refactor of LS.ckint/LS.tryint/LS.isint
|
2024-03-13 17:46:26 -04:00 |
|
|
|
fd8166f09c
|
Make tangible.find use center={x,y,z} instead of centerx= etc
|
2024-03-13 15:39:09 -04:00 |
|
|
|
357e3766fb
|
Fix blank animqueues, and add facing=math.auto to animate
|
2024-03-12 11:46:48 -04:00 |
|
|
|
044bb89edf
|
Implement autodeletion of players on logout
|
2024-03-04 16:33:23 -05:00 |
|
|
|
c2a94b5332
|
Do a refactor of command parsing in lpxclient and lpxserver
|
2024-02-28 18:24:36 -05:00 |
|
|
|
4495ae7133
|
Minor changes to help players see each other
|
2024-02-28 15:35:47 -05:00 |
|
|
|
0c126e62d6
|
Some more error checking for class names and tangible IDs
|
2024-02-28 14:19:59 -05:00 |
|
|
|
32dae0df5a
|
Add login.initialize function
|
2024-02-27 17:32:08 -05:00 |
|
|
|
2b426eefeb
|
Refactor code in world-core that spawns threads
|
2024-02-27 17:01:26 -05:00 |
|
|
|
aaedf9e3f0
|
Add async diff trigger on tick
|
2024-02-26 15:20:47 -05:00 |
|
|
|
4d8d9565a4
|
Make the server automatically tick and send diffs periodically
|
2024-02-26 15:19:15 -05:00 |
|
|
|
7f7bd5a781
|
Client can now connect to servers interactively
|
2024-02-22 17:30:24 -05:00 |
|
|
|
3c1df4ebb9
|
Add dprint function, add engio.move
|
2024-02-13 16:49:24 -05:00 |
|
|
|
21a1cf688f
|
Add engio for character animation
|
2024-02-07 15:59:17 -05:00 |
|
|
|
c0416cffe9
|
Engio invocation successful
|
2023-10-31 13:31:42 -04:00 |
|
|
|
c0c360a3a7
|
Initial implementation of 'engio' finished
|
2023-10-24 15:49:43 -04:00 |
|
|
|
d68a1dd0fe
|
Add invoke_choose and invoke_player to DrivenEngine. invoke_player is not fully implemented in World
|
2023-10-24 00:49:15 -04:00 |
|
|
|
912bec91bf
|
More correct handling of incorrect actor id from client
|
2023-10-23 21:22:48 -04:00 |
|
|
|
600ae7cef9
|
Add invocation queue to DrivenEngine, use it for lua source
|
2023-10-23 20:57:47 -04:00 |
|
|
|
c4bb4bfb9d
|
Pass lua source directly into event_init
|
2023-10-23 20:19:36 -04:00 |
|
|
|
7104a523b5
|
Less serialization and deserialization of Lua Source, also, Invocation is now simpler
|
2023-10-19 19:42:33 -04:00 |
|
|
|
049b0b893a
|
Move most StreamBuffer code into base-buffer.hpp
|
2023-10-18 17:23:05 -04:00 |
|
|
|
6c2a27b274
|
Get rid of StreamBuffer::read_entire_contents and StreamBuffer::hash
|
2023-10-18 14:32:12 -04:00 |
|
|
|
3e8aa31a95
|
Remove ostream from class StreamBuffer
|
2023-10-18 14:22:35 -04:00 |
|
|
|
67b0265092
|
Removing lua_reader and lua_writer from StreamBuffer
|
2023-10-18 14:03:05 -04:00 |
|
|
|
b4c2d21aee
|
Add template string to SimpleDynamic
|
2023-10-17 19:55:34 -04:00 |
|
|
|
5373182a59
|
Add class 'SimpleDynamic' to base-writer, migrate AnimValue to use it
|
2023-10-17 19:34:50 -04:00 |
|
|
|
edea43839f
|
Add support for animate replace=true
|
2023-10-03 18:17:24 -04:00 |
|
|
|
c1594a1d83
|
Overhaul encqueue to add a header: size_limit and actual_size
|
2023-09-28 19:31:48 -04:00 |
|
|
|
c6b6f3bc84
|
Fix a bug in tangible.build, and add testing code
|
2023-09-28 14:22:33 -04:00 |
|
|
|
ff4ed323e0
|
Some changes to the design of base-writer.hpp
|
2023-09-11 11:58:26 -04:00 |
|
|
|
b7b215f79c
|
A little code cleanup in AnimQueue
|
2023-08-16 15:40:30 -04:00 |
|
|
|
26129004d1
|
Improve commentary about get_animation_queues
|
2023-08-16 13:45:12 -04:00 |
|
|
|
b459eedc82
|
Overhaul animation queues so the queue is stored as a single encoded string.
|
2023-07-26 17:40:20 -04:00 |
|
|
|
2dff145885
|
Convert DrivenEngine rlog/wlog to use BaseWriter
|
2023-07-25 17:27:21 -04:00 |
|
|
|
b9c64fcffb
|
More tweaks to base-writer
|
2023-07-25 16:22:51 -04:00 |
|
|
|
a38f40e388
|
Added base-writer class
|
2023-07-24 17:22:35 -04:00 |
|
|
|
ab005fc968
|
Added get_animation_queue to DrivenEngine
|
2023-07-24 17:21:44 -04:00 |
|
|
|
5db04b3abc
|
Add drv_get_aniamtion_queue hashes
|
2023-07-24 17:20:45 -04:00 |
|
|
|
87aa47b96d
|
Redesign of animation queue for unreal, add get_tangibles_near to drivenengine
|
2023-07-24 17:19:25 -04:00 |
|
|
|
af62ac040f
|
Stop using cv2pdb and improve HTTP handling a little
|
2023-07-03 15:18:21 -04:00 |
|
|
|
e7e68a071d
|
More UTF-16 stuff
|
2023-06-01 20:25:24 -04:00 |
|
|
|
b98bf33724
|
Rename some unicode functions and document better
|
2023-05-30 23:35:54 -04:00 |
|
|
|
54125c9c8c
|
UCS2 conversion for unreal
|
2023-05-30 22:36:26 -04:00 |
|
|
|
55aef68f8f
|
Change character literals to '\xFF'
|
2023-05-25 20:27:34 -04:00 |
|
|
|
b10b9a8b5b
|
Move Monoclock and strerror out of drvutil
|
2023-05-25 20:21:27 -04:00 |
|
|
|
7e25be10a4
|
Lots of work on unicode support
|
2023-05-19 00:23:23 -04:00 |
|
|
|
a25213d259
|
Remove unneeded declaration
|
2023-05-18 22:10:49 -04:00 |
|