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846 Commits 1 Branch 0 Tags
f75dff4cbcb6d978c3a16b11c7311058cd77f9da
Commit Graph

12 Commits

Author SHA1 Message Date
jyelon
5c69883222 Rearrange FormatDataLibrary to have less module coupling. 2026-02-25 16:49:37 -05:00
jyelon
b149714f20 Reduce coupling in the unreal side 2026-02-25 14:48:14 -05:00
jyelon
cf77eb8544 Created MaskedRainbow material in unreal 2026-02-20 18:50:13 -05:00
jyelon
23194ac0e5 Finish implementing IsKeyUsedByPlayerController 2025-05-27 16:30:49 -04:00
jyelon
40da211985 Still working on event handling for hotkey widgets 2025-05-23 15:33:18 -04:00
jyelon
d35125eb70 Lots of work on look-at widgets 2025-04-07 16:48:27 -04:00
jyelon
e81134473e Rewrite absurd implementation of lxCrosshairWidget to use FAnchors instead 2025-04-02 23:22:16 -04:00
jyelon
cb1769ac8d Work on 'Raise Error' k2node, and added patch-unrealengine 2024-10-28 17:40:29 -04:00
jyelon
ecbca6e5a2 Move some utility functions from Blueprint to C++ 2024-10-15 16:17:44 -04:00
teppy999
d5d4e0a650 Stub of FLpxSockets is now in place 2023-06-23 16:27:23 -04:00
teppy999
9a85092afb Refactor so GameModeBase is the runnable 2023-06-22 15:17:49 -04:00
teppy999
a436c20037 Changed V7 to No V7 2023-06-09 14:36:47 -04:00
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