Logo
Explore Help
Sign In
talezero/integration
2
0
Fork 0
You've already forked integration
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
78 Commits 1 Branch 0 Tags
f7b381a5f6ba1b6d994e7409c0d9768903edbd60
Commit Graph

14 Commits

Author SHA1 Message Date
jyelon
a61a74a7b0 Replace invoke_engio with invoke_lua_call 2024-08-29 17:46:12 -04:00
jyelon
d520189a94 Changes related to 'SetPossessedTangible' 2024-03-25 14:50:06 -04:00
jyelon
89fcb6bf8d Character can now move interactively 2024-02-16 15:48:22 -05:00
jyelon
abb967f20b More work on tangibleCharacter, especially thread synch stuff 2024-02-13 16:49:58 -05:00
jyelon
d11fbca815 TangibleCharacter can now be interactively controlled 2024-02-02 15:48:27 -05:00
jyelon
622c2a2486 TangibleCharacter can now be loaded and moved 2024-01-30 13:06:10 -05:00
jyelon
864ecf0015 Can now specify bp= in the animation queue, and it works 2024-01-24 14:51:21 -05:00
teppy999
334a95481d Checking everything in 2023-10-09 14:59:48 -04:00
teppy999
a2e49338cf Overhaul of tangible/blueprint animation interface 2023-10-02 15:48:42 -04:00
teppy999
642b444d13 Tangible creation and destruction in place 2023-09-28 14:32:48 -04:00
teppy999
9116a7b8fe Some progress toward tangible GC: 2023-09-26 19:26:09 -04:00
teppy999
0efd0dd3ad Class Tangible can now recreate its Actor 2023-09-26 17:00:30 -04:00
teppy999
254524aab6 Move tangible state into TangibleComponent 2023-09-25 18:00:34 -04:00
teppy999
afa0cfbe6d Progress on Animation Queue Pipeline 2023-09-15 00:01:41 -04:00
Powered by Gitea Version: 1.25.5 Page: 18ms Template: 4ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API