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ff932dba10
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More work on moving engine into dlmalloc heap
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2022-02-25 19:57:23 -05:00 |
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f467944095
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Migrated engine to using dlmalloc through eng::
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2022-02-24 02:17:41 -05:00 |
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acc00289fb
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Wrap all STL includes to support drv:: and eng::
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2022-02-23 23:08:28 -05:00 |
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e0001127c7
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Can now use /CPL to reload lua source
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2021-12-15 14:18:19 -05:00 |
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c689422206
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Fix initial setup of IDPlayerPool
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2021-12-14 12:53:31 -05:00 |
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5db5a8b06f
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When you 'invoke' lua code, it creates coroutine
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2021-11-30 12:39:09 -05:00 |
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742209988b
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added /tick command
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2021-11-26 15:45:36 -05:00 |
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1e93533246
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Implement probe_lua and add it to lpxclient/lpxserver
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2021-11-26 13:56:24 -05:00 |
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c02109699e
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Improvements to the pretty-printer
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2021-11-26 12:28:59 -05:00 |
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8c871a9f40
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Rationalizing the use of scan_radius and making it accessible
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2021-11-23 16:10:48 -05:00 |
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b19825aaca
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Lots of work on debugging diff xmit
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2021-11-21 13:35:39 -05:00 |
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51a95cc964
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More refactoring and cleanup
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2021-11-16 13:14:59 -05:00 |
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f933f451ad
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Lots of work on printbuffers
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2021-11-14 15:57:18 -05:00 |
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051e6bc8bf
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Initial implementation of lpxclient
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2021-11-09 16:27:39 -05:00 |
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9a02f408b0
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More work on console I/O and minor fixes
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2021-10-25 14:47:37 -04:00 |
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1a25fed15f
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Some output now going through PrintBuffer
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2021-10-21 13:15:04 -04:00 |
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458497956d
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Implemented PrintBuffer class. (Whew).
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2021-10-20 14:05:09 -04:00 |
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547b87d884
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Add invoke_lua function to world model
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2021-10-15 14:47:12 -04:00 |
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b7b4ad8577
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A little cleanup, and some work on LpxClient
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2021-10-15 13:51:32 -04:00 |
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796a3c4139
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Redesigned ID allocator and tangible.actor
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2021-10-14 12:19:00 -04:00 |
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5b3f3b7ff0
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A few assorted cleanups.
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2021-10-13 20:16:30 -04:00 |
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bce756d1fd
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Event driven engine, further work.
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2021-10-05 12:54:37 -04:00 |
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bc22dc89af
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Inverted control flow, engine as library
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2021-10-04 17:45:18 -04:00 |
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6490db43fc
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difference transmission of source databases done
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2021-09-23 12:40:21 -04:00 |
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6fbe700107
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diff transmission code tested!!!
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2021-09-10 17:06:07 -04:00 |
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aedd8ca43a
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Worked on code for difference transmission
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2021-09-09 18:23:17 -04:00 |
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6b2ebba84d
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New calling conventions, start on print.cpp
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2021-09-07 17:37:23 -04:00 |
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2165bb578c
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More work on table diff xmit
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2021-09-07 14:38:46 -04:00 |
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013992400e
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diff_tables and patch_table are working and tested
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2021-08-31 20:03:33 -04:00 |
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82f1f69c25
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Start breaking world.cpp into multiple files
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2021-08-24 10:59:19 -04:00 |
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2be6c2c58e
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Working on diff xmission
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2021-08-23 23:34:30 -04:00 |
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7581ac7278
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Numbering and pairing of lua tables
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2021-08-13 17:02:35 -04:00 |
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fb6bd8d163
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Add calculation of close-tangibles
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2021-08-09 12:54:32 -04:00 |
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3fa782383e
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more unit testing of diff xmit
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2021-08-03 12:40:12 -04:00 |
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202c5a24ba
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Working on unit tests for class world
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2021-08-03 11:25:12 -04:00 |
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49484cf2f0
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Fix constness in certain operations
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2021-07-26 13:55:54 -04:00 |
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9f342854e1
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More work on diff xmit, not finished yet
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2021-07-25 19:22:39 -04:00 |
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92f7d8cd91
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Plan invocations are now serializable objects
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2021-07-19 15:56:43 -04:00 |
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a39eb4a218
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Spooky hash, smarter animqueue diffs
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2021-07-18 17:48:39 -04:00 |
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5b19d407fb
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Fixed traceback issue, improved animqueue primitives
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2021-06-03 13:29:19 -04:00 |
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427c82ea8b
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Created login class
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2021-06-02 15:00:14 -04:00 |
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8c149cf2ee
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More work on the login system, especially 'tangible.redirect'
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2021-03-30 19:30:58 -04:00 |
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aa7de03c57
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Implement the core of the login system
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2021-03-30 18:35:08 -04:00 |
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3e424f3fa6
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PlaneMap now tracks all tangibles, including those on nowhere plane.
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2021-03-25 15:34:43 -04:00 |
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e06bae63f7
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Added new tangible ops, including tangible.delete
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2021-03-19 13:41:41 -04:00 |
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a64e339b6b
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World serialization done (not well-tested yet)
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2021-03-16 12:19:37 -04:00 |
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7c9fd1e46b
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Tangible serialization and design improvements
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2021-03-14 18:17:34 -04:00 |
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1814f39e1a
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A few animation primitives
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2021-02-25 15:43:05 -05:00 |
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6405c34938
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Changed how userdata is handled
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2021-02-25 14:09:16 -05:00 |
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5f783e643b
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More work on thread scheduling and tracebacks
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2021-02-20 19:17:20 -05:00 |
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