Files
integration/Source/IntegrationEditor.Target.cs

16 lines
417 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.Collections.Generic;
public class IntegrationEditorTarget : TargetRules
{
public IntegrationEditorTarget( TargetInfo Target) : base(Target)
{
Type = TargetType.Editor;
DefaultBuildSettings = BuildSettingsVersion.Latest;
IncludeOrderVersion = EngineIncludeOrderVersion.Latest;
ExtraModuleNames.Add("Integration");
}
}