Files
integration/luprex/core/cpp/drivenengine.cpp

184 lines
4.4 KiB
C++

#include "drivenengine.hpp"
Channel::Channel(DrivenEngine *de, int chid, int port, const std::string &target) {
driven_ = de;
chid_ = chid;
sb_in_.reset(new StreamBuffer);
sb_out_.reset(new StreamBuffer);
port_ = port;
closed_ = false;
target_ = target;
assert(driven_->channels_[chid_] == nullptr);
driven_->channels_[chid_] = this;
}
Channel::~Channel() {
assert(driven_->channels_[chid_] == this);
driven_->new_closed_.insert(chid_);
driven_->new_outgoing_.erase(chid_);
driven_->channels_[chid_] = nullptr;
}
int DrivenEngine::find_unused_chid() {
// Note: channel ID zero is special, it is never reused.
for (int i = 0; i < MAX_CHAN; i++) {
int id = next_unused_chid_++;
if (next_unused_chid_ == MAX_CHAN) next_unused_chid_ = 1;
if (channels_[id] == nullptr) return id;
}
assert(false);
return 0;
}
Channel *DrivenEngine::get_chid(int chid) {
assert(unsigned(chid) < MAX_CHAN);
assert(channels_[chid] != nullptr);
return channels_[chid];
}
void DrivenEngine::listen_port(int port) {
listen_ports_.insert(port);
}
double DrivenEngine::get_clock() {
return clock_;
}
UniqueChannel DrivenEngine::new_outgoing_channel(const std::string &target) {
int chid = find_unused_chid();
new_outgoing_.insert(chid);
return UniqueChannel(new Channel(this, chid, 0, target));
}
UniqueChannel DrivenEngine::new_incoming_channel() {
if (accepted_channels_.empty()) {
return nullptr;
} else {
UniqueChannel result = std::move(accepted_channels_.back());
accepted_channels_.pop_back();
return std::move(result);
}
}
Channel *DrivenEngine::get_stdio_channel() {
return stdio_channel_.get();
}
util::LuaSourcePtr DrivenEngine::get_lua_source() {
return std::move(lua_source_);
}
void DrivenEngine::rescan_lua_source() {
rescan_lua_source_ = true;
}
void DrivenEngine::stop_driver() {
stop_driver_ = true;
}
void DrivenEngine::drv_get_listen_ports(std::set<int> &ports) {
ports = listen_ports_;
}
void DrivenEngine::drv_get_new_closed(std::set<int> &channels) {
channels = std::move(new_closed_);
new_closed_.clear();
}
void DrivenEngine::drv_get_new_outgoing(std::set<int> &channels) {
channels = std::move(new_outgoing_);
new_outgoing_.clear();
}
const std::string &DrivenEngine::drv_get_target(int chid) {
return get_chid(chid)->target_;
}
bool DrivenEngine::drv_outgoing_empty(int chid) {
return get_chid(chid)->sb_out_->empty();
}
void DrivenEngine::drv_peek_outgoing(int chid, int *nbytes, const char **bytes) {
Channel *ch = get_chid(chid);
*nbytes = ch->sb_out_->fill();
*bytes = ch->sb_out_->data();
}
void DrivenEngine::drv_sent_outgoing(int chid, int nbytes) {
get_chid(chid)->sb_out_->read_bytes(nbytes);
}
void DrivenEngine::drv_recv_incoming(int chid, int nbytes, const char *bytes) {
if (nbytes > 0) {
get_chid(chid)->sb_in_->write_bytes(bytes, nbytes);
}
}
void DrivenEngine::drv_notify_close(int chid) {
get_chid(chid)->closed_ = true;
}
int DrivenEngine::drv_notify_accept(int port) {
int chid = find_unused_chid();
accepted_channels_.emplace_back(new Channel(this, chid, port, ""));
return chid;
}
void DrivenEngine::drv_set_clock(double t) {
clock_ = t;
}
void DrivenEngine::drv_set_lua_source(util::LuaSourcePtr source) {
lua_source_ = std::move(source);
rescan_lua_source_ = false;
}
void DrivenEngine::drv_invoke_event_init() {
event_init();
}
void DrivenEngine::drv_invoke_event_update() {
event_update();
}
bool DrivenEngine::drv_get_rescan_lua_source() {
return rescan_lua_source_;
}
bool DrivenEngine::drv_get_stop_driver() {
return stop_driver_;
}
DrivenEngine::DrivenEngine() {
for (int i = 0; i < MAX_CHAN; i++) {
channels_[i] = nullptr;
}
next_unused_chid_ = 1;
stdio_channel_.reset(new Channel(this, 0, 0, ""));
rescan_lua_source_ = true;
clock_ = 0.0;
stop_driver_ = false;
}
DrivenEngine::~DrivenEngine() {
// Delete the channels that we own.
stdio_channel_.reset();
accepted_channels_.clear();
// At this point, all channels should be gone.
for (int i = 0; i < MAX_CHAN; i++) {
assert(channels_[i] == nullptr);
}
}
static DrivenEngine *engine_;
void DrivenEngine::set(DrivenEngine *de) {
engine_ = de;
}
DrivenEngine *DrivenEngine::get() {
return engine_;
}