Files
integration/luprex/core/lua/login.lua
2022-03-16 15:47:46 -04:00

33 lines
875 B
Lua

makeclass('login')
function login.interface(actor, place)
gui.menu_item("cb_becomeplayer", "Become a Player")
gui.menu_item("cb_p123", "Print 1, 2, 3")
end
function login.cb_becomeplayer(actor, place, dialog)
actor.kind='P'
actor.Count={}
setmetatable(actor.Count,{jones=5,__index=function(t,k) return 0 end,__newindex=function(t,k,v) if v~=nil and v~=0 then rawset(t,k,v) end end})
tangible.setclass(actor, player)
tangible.animate(actor,{action="warp",plane="main",x=0,y=0,z=0})
end
function login.cb_p123(actor, place, dialog)
print(1)
wait(1)
print(2)
wait(1)
print(3)
end
-- this is function documentation for setfoo.
function setfoo(n)
tangible.nopredict()
tangible.actor().inventory.foo = n
end
function buildq()
return tangible.build{class="login", x=10, y=0, z=0, plane="nowhere", graphic="what"}
end