Files
integration/Source/Integration/Integration.cpp
2026-03-08 21:28:47 -04:00

21 lines
562 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "Integration.h"
#include "Common.h"
#include "Modules/ModuleManager.h"
#include "Interfaces/IPluginManager.h"
#include "Misc/Paths.h"
#include "ShaderCore.h"
IMPLEMENT_PRIMARY_GAME_MODULE(FlxIntegrationModuleImpl, Integration, "Integration");
void FlxIntegrationModuleImpl::StartupModule()
{
FString ShaderDir = FPaths::Combine(FPaths::ProjectDir(), TEXT("Shaders"));
AddShaderSourceDirectoryMapping(TEXT("/Project/Integration"), ShaderDir);
}
void FlxIntegrationModuleImpl::ShutdownModule()
{
}