More progress on prompt
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@@ -4,9 +4,13 @@
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#include "Common.h"
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#include "Components/Widget.h"
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#include "InputCoreTypes.h"
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#include "Widgets/SOverlay.h"
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#include "Widgets/Layout/SScaleBox.h"
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#include "PromptWidget.generated.h"
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class UInputAction;
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class UInputMappingContext;
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UCLASS(BlueprintType, Blueprintable)
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class INTEGRATION_API UlxPromptWidget : public UWidget
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@@ -17,8 +21,14 @@ public:
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UPROPERTY(EditAnywhere, Category="Prompt")
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TObjectPtr<UTexture2D> ButtonAtlas;
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UFUNCTION(BlueprintCallable, Category="Prompt")
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void SetKeys(FKey InGamepadKey, FKey InKeyboardKey);
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UPROPERTY(EditAnywhere, Category="Prompt")
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ElxControllerType ControllerType = ElxControllerType::KeyboardMouse;
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UPROPERTY(EditAnywhere, Category="Prompt")
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FKey GamepadKey = EKeys::Gamepad_FaceButton_Left;
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UPROPERTY(EditAnywhere, Category="Prompt")
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FKey KeyboardKey = EKeys::Z;
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UPROPERTY(EditAnywhere, Setter, Category="Prompt")
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FVector2D Size = FVector2D(64, 64);
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@@ -29,6 +39,12 @@ public:
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UPROPERTY(EditAnywhere, Setter, Category="Prompt")
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FLinearColor GlyphColor = FLinearColor::White;
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public:
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UFUNCTION(BlueprintCallable, Category="Prompt")
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void SetKeys(FKey InGamepadKey, FKey InKeyboardKey);
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UFUNCTION(BlueprintCallable, Category="Prompt")
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void SetKeysFromBindings(const UInputMappingContext* InputMappingContext, const UInputAction* EnhancedInputAction);
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UFUNCTION(BlueprintCallable, Category="Prompt")
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void SetGlyphMargins(FMargin InMargins);
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@@ -36,21 +52,17 @@ public:
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UFUNCTION(BlueprintCallable, Category="Prompt")
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void SetGlyphColor(FLinearColor InColor);
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UFUNCTION(BlueprintCallable, Category="Prompt")
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void SetSize(FVector2D InSize);
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UFUNCTION()
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void OnHardwareDeviceChanged(const FPlatformUserId UserId, const FInputDeviceId DeviceId);
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protected:
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virtual TSharedRef<SWidget> RebuildWidget() override;
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virtual void SynchronizeProperties() override;
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virtual void ReleaseSlateResources(bool bReleaseChildren) override;
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UPROPERTY(EditAnywhere, Category="Prompt")
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FKey GamepadKey = EKeys::Gamepad_FaceButton_Left;
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UPROPERTY(EditAnywhere, Category="Prompt")
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FKey KeyboardKey = EKeys::Z;
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private:
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FSlateBrush MyBrush;
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TSharedPtr<SOverlay> MyOverlay;
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