Disable world partition
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@@ -7,11 +7,11 @@
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GameViewportClientClassName=/Script/Integration.lxViewportClient
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[/Script/EngineSettings.GameMapsSettings]
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GameDefaultMap=/Game/LpxLevel.LpxLevel
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GameDefaultMap=/Game/LpxBasicLevel.LpxBasicLevel
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GlobalDefaultGameMode=/Game/Luprex/lxGameMode.lxGameMode_C
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GameInstanceClass=/Script/IntegrationV7.GameInstanceV7
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GlobalDefaultServerGameMode=/Game/IntegrationGameModeBaseBP.IntegrationGameModeBaseBP_C
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EditorStartupMap=/Game/LpxLevel.LpxLevel
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EditorStartupMap=/Game/LpxBasicLevel.LpxBasicLevel
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[/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings]
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bEnablePlugin=True
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BIN
Content/LpxBasicLevel.umap
LFS
Normal file
BIN
Content/LpxBasicLevel.umap
LFS
Normal file
Binary file not shown.
@@ -16,6 +16,11 @@ meant to be used for rapid update after the player invokes a thread on that one
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* Do we really need can_be_controlled?
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* Think about terrain / backgrounds
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* Think about downloading assets
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Secret / semi-secret variables
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Secret functions
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