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94e6385f14
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Downgrading to Unreal 5.5.4
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2026-05-15 18:28:41 -04:00 |
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ff9c045c8e
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Initial code for radial rendering
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2026-05-11 00:13:30 -04:00 |
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ac4302141c
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Add gitdeps cache
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2026-05-05 18:19:30 -04:00 |
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9598004e6d
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remove __intellisense__
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2026-04-27 04:15:33 -04:00 |
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960abba07f
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Intellisense clangd fix
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2026-04-22 23:32:50 -04:00 |
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85a6fad139
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Bugfix for wayland
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2026-04-12 23:10:42 -04:00 |
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aceec452d6
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More MCP work
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2026-03-09 00:21:39 -04:00 |
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66617a940f
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A few little fixes
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2026-03-06 05:16:44 -05:00 |
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8367bd2221
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Initial checkin of Blueprint-MCP plugin
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2026-03-05 19:26:46 -05:00 |
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0aea1e0798
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Fix luprex Makefile so it emits full paths, and replace add-compile-commands.py with a better way to build compile_commands.json for luprex
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2026-02-27 15:29:44 -05:00 |
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56dc1319c1
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Eliminate lpx-paths.hpp, which contains hardwired paths.
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2026-02-25 17:22:26 -05:00 |
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15997aee62
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More work on blueprint exporter, and some work on build system
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2026-02-16 17:24:52 -05:00 |
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30e53c3054
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Change the lua length operator to do the obvious thing.
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2026-02-11 14:51:03 -05:00 |
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24075cd356
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Fix some minor issues in build.py
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2026-02-11 13:40:22 -05:00 |
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6e1248e3b8
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This is a probably broken version of build.py
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2026-02-11 13:21:42 -05:00 |
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f0228083c8
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Improve problem matchers in 'problems' window and also 'terminal' window.
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2026-01-14 18:44:16 -05:00 |
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3b0ec0d72b
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Modify build system to properly handle unreal version upgrades
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2025-09-08 16:42:16 -04:00 |
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13f8d2669c
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Trying to fix watcherexclude, but it's still not working.
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2025-07-02 17:18:31 -04:00 |
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689b80044c
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Fix compile_commands.json again
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2025-07-02 17:01:49 -04:00 |
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fd453e6b30
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Fix bugs in animation queue handling, and add animation timeouts
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2025-07-02 16:01:18 -04:00 |
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77c54f41cc
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More work on getting a truly clean build
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2025-06-27 19:14:29 -04:00 |
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a7cdd5969e
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work on getting rid of warnings in build.py
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2025-06-27 17:23:43 -04:00 |
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8298ef6e72
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Add the ability to run the luprex server from vscode
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2025-06-27 15:11:54 -04:00 |
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30757a88c5
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More thorough compile_commands.json generation
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2025-06-23 17:46:56 -04:00 |
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e9fbd8fc46
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More work on dos line endings, FFS
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2025-06-23 16:08:24 -04:00 |
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83accd91df
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Fix more
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2025-06-23 15:40:34 -04:00 |
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d625584573
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Modify build.py to make the patch-application process resistant to CRLF nonsense
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2025-06-23 15:20:44 -04:00 |
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abff2b3fc4
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Modified to include its own copy of UnrealEngine
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2025-06-19 20:54:21 -04:00 |
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4fe229ebd1
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Checking in Unreal Engine source. Also some work on LuprexServer
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2025-06-19 18:01:05 -04:00 |
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e8ec9c9707
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I think I finally have intellisense mainly working.
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2025-06-18 18:39:25 -04:00 |
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761344bbd5
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Still trying to get intellisense to work
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2025-06-18 16:25:46 -04:00 |
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be45f55222
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More work on making intellisense work
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2025-06-16 21:32:40 -04:00 |
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80ff7d7d92
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Refactor code for invoke_lua_source and world.init. Also, add compile_commands.json to luprex
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2025-06-16 19:58:26 -04:00 |
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4d6cc498fd
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Move docs from build.py back to README.md
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2025-06-13 17:02:53 -04:00 |
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b116131d16
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Combine 'checkout branch' with 'apply patch'
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2025-06-11 21:45:51 -04:00 |
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d074d2be05
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Work on documentation for build.py, also add checkout step.
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2025-06-11 21:00:55 -04:00 |
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af69dbe15d
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More work on build.py
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2025-06-11 20:38:54 -04:00 |
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584cde6f91
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Add fix to build UBT itself
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2025-06-11 19:30:44 -04:00 |
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893c0acf93
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Improved build.py
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2025-06-11 19:10:14 -04:00 |
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5a81b2d8ae
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New build.py script, replaces build-everything.py and Makefile
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2025-06-11 18:46:10 -04:00 |
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