40 Commits

Author SHA1 Message Date
94e6385f14 Downgrading to Unreal 5.5.4 2026-05-15 18:28:41 -04:00
ff9c045c8e Initial code for radial rendering 2026-05-11 00:13:30 -04:00
ac4302141c Add gitdeps cache 2026-05-05 18:19:30 -04:00
9598004e6d remove __intellisense__ 2026-04-27 04:15:33 -04:00
960abba07f Intellisense clangd fix 2026-04-22 23:32:50 -04:00
85a6fad139 Bugfix for wayland 2026-04-12 23:10:42 -04:00
aceec452d6 More MCP work 2026-03-09 00:21:39 -04:00
66617a940f A few little fixes 2026-03-06 05:16:44 -05:00
8367bd2221 Initial checkin of Blueprint-MCP plugin 2026-03-05 19:26:46 -05:00
0aea1e0798 Fix luprex Makefile so it emits full paths, and replace add-compile-commands.py with a better way to build compile_commands.json for luprex 2026-02-27 15:29:44 -05:00
56dc1319c1 Eliminate lpx-paths.hpp, which contains hardwired paths. 2026-02-25 17:22:26 -05:00
15997aee62 More work on blueprint exporter, and some work on build system 2026-02-16 17:24:52 -05:00
30e53c3054 Change the lua length operator to do the obvious thing. 2026-02-11 14:51:03 -05:00
24075cd356 Fix some minor issues in build.py 2026-02-11 13:40:22 -05:00
6e1248e3b8 This is a probably broken version of build.py 2026-02-11 13:21:42 -05:00
f0228083c8 Improve problem matchers in 'problems' window and also 'terminal' window. 2026-01-14 18:44:16 -05:00
3b0ec0d72b Modify build system to properly handle unreal version upgrades 2025-09-08 16:42:16 -04:00
13f8d2669c Trying to fix watcherexclude, but it's still not working. 2025-07-02 17:18:31 -04:00
689b80044c Fix compile_commands.json again 2025-07-02 17:01:49 -04:00
fd453e6b30 Fix bugs in animation queue handling, and add animation timeouts 2025-07-02 16:01:18 -04:00
77c54f41cc More work on getting a truly clean build 2025-06-27 19:14:29 -04:00
a7cdd5969e work on getting rid of warnings in build.py 2025-06-27 17:23:43 -04:00
8298ef6e72 Add the ability to run the luprex server from vscode 2025-06-27 15:11:54 -04:00
30757a88c5 More thorough compile_commands.json generation 2025-06-23 17:46:56 -04:00
e9fbd8fc46 More work on dos line endings, FFS 2025-06-23 16:08:24 -04:00
83accd91df Fix more 2025-06-23 15:40:34 -04:00
d625584573 Modify build.py to make the patch-application process resistant to CRLF nonsense 2025-06-23 15:20:44 -04:00
abff2b3fc4 Modified to include its own copy of UnrealEngine 2025-06-19 20:54:21 -04:00
4fe229ebd1 Checking in Unreal Engine source. Also some work on LuprexServer 2025-06-19 18:01:05 -04:00
e8ec9c9707 I think I finally have intellisense mainly working. 2025-06-18 18:39:25 -04:00
761344bbd5 Still trying to get intellisense to work 2025-06-18 16:25:46 -04:00
be45f55222 More work on making intellisense work 2025-06-16 21:32:40 -04:00
80ff7d7d92 Refactor code for invoke_lua_source and world.init. Also, add compile_commands.json to luprex 2025-06-16 19:58:26 -04:00
4d6cc498fd Move docs from build.py back to README.md 2025-06-13 17:02:53 -04:00
b116131d16 Combine 'checkout branch' with 'apply patch' 2025-06-11 21:45:51 -04:00
d074d2be05 Work on documentation for build.py, also add checkout step. 2025-06-11 21:00:55 -04:00
af69dbe15d More work on build.py 2025-06-11 20:38:54 -04:00
584cde6f91 Add fix to build UBT itself 2025-06-11 19:30:44 -04:00
893c0acf93 Improved build.py 2025-06-11 19:10:14 -04:00
5a81b2d8ae New build.py script, replaces build-everything.py and Makefile 2025-06-11 18:46:10 -04:00