Commit Graph

662 Commits

Author SHA1 Message Date
87aa47b96d Redesign of animation queue for unreal, add get_tangibles_near to drivenengine 2023-07-24 17:19:25 -04:00
7a95a6f3fc OpenSSL channels now working 2023-07-03 15:28:14 -04:00
4da86e6f89 Small correction to makefile 2023-07-03 15:25:45 -04:00
af62ac040f Stop using cv2pdb and improve HTTP handling a little 2023-07-03 15:18:21 -04:00
a86eda5434 Implemented a lot of LuprexSockets 2023-06-26 17:28:07 -04:00
d5d4e0a650 Stub of FLpxSockets is now in place 2023-06-23 16:27:23 -04:00
42f3e02ec2 Worker thread is now operational 2023-06-23 12:45:23 -04:00
9a85092afb Refactor so GameModeBase is the runnable 2023-06-22 15:17:49 -04:00
c6558ac0b4 Added blank worker thread 2023-06-09 16:47:46 -04:00
a436c20037 Changed V7 to No V7 2023-06-09 14:36:47 -04:00
7fb8c5fefa Commit most of the source code 2023-06-08 17:10:14 -04:00
1e96e72a6e git attributes 2023-06-08 17:08:35 -04:00
c72707cb9b Initial gitattributes and gitignore 2023-06-08 17:03:58 -04:00
ea10bddb0b Improvements to gitignore 2023-06-08 17:01:00 -04:00
7c231641d8 More fixes to Makefile 2023-06-08 16:43:13 -04:00
0d4ebe65e1 Fix makefile 2023-06-08 16:31:38 -04:00
f241722515 Replace makefile 2023-06-08 16:10:15 -04:00
b0db3cfc49 Fixed gitattributes 2023-06-08 15:36:27 -04:00
6e83c79bf7 Initial commit 2023-06-08 17:50:38 +00:00
e7e68a071d More UTF-16 stuff 2023-06-01 20:25:24 -04:00
b98bf33724 Rename some unicode functions and document better 2023-05-30 23:35:54 -04:00
54125c9c8c UCS2 conversion for unreal 2023-05-30 22:36:26 -04:00
55aef68f8f Change character literals to '\xFF' 2023-05-25 20:27:34 -04:00
b10b9a8b5b Move Monoclock and strerror out of drvutil 2023-05-25 20:21:27 -04:00
7e25be10a4 Lots of work on unicode support 2023-05-19 00:23:23 -04:00
a25213d259 Remove unneeded declaration 2023-05-18 22:10:49 -04:00
d3c4c0801d Add support for > and >> prompts with new readline 2023-05-18 22:09:54 -04:00
eb43c99f47 Fixed unicode support under windows console 2023-05-18 21:33:54 -04:00
fd137e8e74 Implement unicode on console, move readline into driver 2023-05-18 17:14:55 -04:00
2b03ca2eb6 Remove TODO list, moved to google drive 2023-05-15 12:33:17 -04:00
e98ad5bc62 A few fixes for code to find luprex root 2023-05-10 19:39:23 -04:00
64b4fc465d Add code to find luprex root directory 2023-05-10 15:24:47 -04:00
9e74e67277 Makefile now uses separate build directories for different OS versions 2023-05-10 14:09:08 -04:00
3a113bb2ef Add OS=<blank> as default in Makefile 2023-05-09 23:27:22 -04:00
f1c42156d1 Makefile now working for mingw and visual 2023-05-09 23:24:25 -04:00
6c8ceeb039 Make it build under linux again 2023-05-09 18:43:40 -04:00
c879fd21bb Add a check for vsvars64 in Makefile 2023-05-09 22:14:29 -04:00
b42393bbac Visual studio version is working 2023-05-09 22:12:17 -04:00
48628655fc Merge branch 'main' of https://github.com/jyelon/luprex 2023-05-09 17:21:28 -04:00
71cf734103 Fix /Zi on openssl 2023-05-09 17:21:18 -04:00
fc50da07ee more openssl stuff 2023-05-09 16:37:30 -04:00
d3ecd3ee46 Check in new OPenssl stuff 2023-05-09 16:36:05 -04:00
14f8f1d177 Merge branch 'main' of https://github.com/jyelon/luprex 2023-05-09 16:28:18 -04:00
59008feb68 Check in openssl-3.1.0 2023-05-09 16:28:06 -04:00
66f3cd8464 Use cv2pdb to generate PDB files for visual studio 2023-05-08 21:58:26 -04:00
d70b9f0d13 Reimplement LuaCountArgs with template specialization to make it constexpr 2023-05-08 15:49:47 -04:00
b233db4227 Merge branch 'main' of https://github.com/jyelon/luprex into main 2023-05-08 14:15:18 -04:00
5ece3a71ba Fix an issue related to the use of constexpr in luastack 2023-05-08 13:32:22 -04:00
669a5a50ab Finally phase out LuaOldStack entirely. 2023-04-14 17:50:06 -04:00
2c2dabc127 Fix a bug in the driver, closing channel too soon 2023-04-14 17:01:59 -04:00