Commit Graph

874 Commits

Author SHA1 Message Date
8889a36ba3 Final refactor of basebuffer 2026-02-22 23:56:48 -05:00
cbbe475f65 Yet more refactors in basebuffer. 2026-02-22 22:46:54 -05:00
5c258be507 More refactors in basebuffer 2026-02-22 20:59:02 -05:00
bd2f927d6f Make some of the class names in BaseBuffer more accurate. 2026-02-22 19:46:26 -05:00
861f9b27dc A small refactor in BaseBuffer, in preparation for a bigger one 2026-02-22 19:26:31 -05:00
ee94f9f3a1 Lots of work on the LuaStack documentation 2026-02-22 02:12:28 -05:00
28604e7e17 Reformat 'Our In House Lua API' 2026-02-22 00:26:22 -05:00
f544888938 A little more work on getclass and classname 2026-02-21 23:58:33 -05:00
b1a132e252 Rewrite 'getclass' and 'classname' operators. These were flaky and inconsistent. 2026-02-21 23:37:55 -05:00
afa8c698be Another refactor to remove references to the world model from LuaStack 2026-02-21 22:00:23 -05:00
e9d185acb0 Refactor: remove references to class World from util and luastack. These are low-level modules that should not reference class World. 2026-02-21 21:42:53 -05:00
7e7f9bf147 Remove globaldb.hpp, a dead file. 2026-02-21 20:59:56 -05:00
61b98db9b0 Add more documentation to printbuffer.h 2026-02-21 20:48:02 -05:00
8081297207 Use fewer pointers: no back-pointer in tangibles. 2026-02-21 20:32:36 -05:00
00ef81bf0d Use fewer pointers refactor: get rid of visible_world_ in drivenengine. The world is now fully owned by the drivenengine. 2026-02-21 19:27:42 -05:00
48b7bf37da Use fewer pointers refactor: eliminate some pointers in DrivenEngine 2026-02-21 18:47:54 -05:00
0531f50056 Remove luaconsole.hpp - this has been dead code a long time 2026-02-21 03:19:30 -05:00
2170b9fdde Add tokens to the standard less-than comparison operator 2026-02-21 03:16:59 -05:00
98aae29c1c Remove some spurious crap from table.cpp 2026-02-21 03:16:59 -05:00
d79ecef1fe Add _ to the set of characters allowed in tokens 2026-02-21 03:16:59 -05:00
3f2f3416c6 Remove some unhelpful docs 2026-02-21 03:16:59 -05:00
9f286a1648 Better documentation about tokens 2026-02-21 03:16:59 -05:00
cf77eb8544 Created MaskedRainbow material in unreal 2026-02-20 18:50:13 -05:00
68b88a19f4 A few small fixes to the pretty-printer 2026-02-19 00:22:42 -05:00
7039c43065 Add token literals to the lua parser 2026-02-19 00:11:44 -05:00
1fd06f0628 Better support for serialization and sorting of the Token data type 2026-02-18 23:23:59 -05:00
0de2a50843 A lot of refactoring on the PrettyPrint code and the various printf routines. 2026-02-18 22:26:11 -05:00
ad9f8e0309 Fix a line in the docs about string.format 2026-02-17 20:01:02 -05:00
ff81d79b4a Implement printf, dprintf, string.format 2026-02-17 19:57:58 -05:00
a987754b38 Can now switch the skeletal mesh on a character 2026-02-17 15:49:52 -05:00
3f975dbada Unknown mess 2026-02-17 13:28:09 -05:00
9b1dd00a45 Fix claude settings 2026-02-17 11:51:58 -05:00
55ad662d3f More fixes to blueprint exporter. 2026-02-16 21:02:01 -05:00
15997aee62 More work on blueprint exporter, and some work on build system 2026-02-16 17:24:52 -05:00
a0c8935260 Fix some issues with blueprint exporter 2026-02-15 07:28:36 -05:00
218863d077 Add a blueprint exporter for claude code 2026-02-15 07:13:53 -05:00
f88a969ab4 Remove final reference to AlxCharacterBase 2026-02-14 03:55:24 -05:00
2eacc12cad Move a lot of EngineWrapper interfaces out of LuprexGameModeBase 2026-02-14 03:35:08 -05:00
d046ef8161 Start the process of standardizing the formatting of documentation inside our header files. 2026-02-14 02:14:19 -05:00
dd159b064d Lots of refactors related to BreakToDebugger and FormatLogMessage 2026-02-14 01:25:04 -05:00
96256d7836 Character walking is fixed, using the new Movement Component State model. 2026-02-14 00:24:52 -05:00
107cb57b66 Lots of refactoring related to Movement Component State. Still not done yet. 2026-02-13 23:24:18 -05:00
30e53c3054 Change the lua length operator to do the obvious thing. 2026-02-11 14:51:03 -05:00
24075cd356 Fix some minor issues in build.py 2026-02-11 13:40:22 -05:00
6e1248e3b8 This is a probably broken version of build.py 2026-02-11 13:21:42 -05:00
159e97d5bb More doc fixes 2026-02-11 11:41:32 -05:00
77fc65898c Rewrite some bad AI-generated documentation. 2026-02-11 11:25:49 -05:00
8fc4a3b94c Overhaul the lthread_prints_ buffer. 2026-02-09 17:03:22 -05:00
bf7cb9d258 Rename files in Docs, and add new Doc about print statements. 2026-02-09 16:07:15 -05:00
db35967fb9 Code cleanup and refactoring. 2026-02-09 13:54:00 -05:00