Commit Graph

809 Commits

Author SHA1 Message Date
48b7bf37da Use fewer pointers refactor: eliminate some pointers in DrivenEngine 2026-02-21 18:47:54 -05:00
0531f50056 Remove luaconsole.hpp - this has been dead code a long time 2026-02-21 03:19:30 -05:00
2170b9fdde Add tokens to the standard less-than comparison operator 2026-02-21 03:16:59 -05:00
98aae29c1c Remove some spurious crap from table.cpp 2026-02-21 03:16:59 -05:00
d79ecef1fe Add _ to the set of characters allowed in tokens 2026-02-21 03:16:59 -05:00
3f2f3416c6 Remove some unhelpful docs 2026-02-21 03:16:59 -05:00
9f286a1648 Better documentation about tokens 2026-02-21 03:16:59 -05:00
cf77eb8544 Created MaskedRainbow material in unreal 2026-02-20 18:50:13 -05:00
68b88a19f4 A few small fixes to the pretty-printer 2026-02-19 00:22:42 -05:00
7039c43065 Add token literals to the lua parser 2026-02-19 00:11:44 -05:00
1fd06f0628 Better support for serialization and sorting of the Token data type 2026-02-18 23:23:59 -05:00
0de2a50843 A lot of refactoring on the PrettyPrint code and the various printf routines. 2026-02-18 22:26:11 -05:00
ad9f8e0309 Fix a line in the docs about string.format 2026-02-17 20:01:02 -05:00
ff81d79b4a Implement printf, dprintf, string.format 2026-02-17 19:57:58 -05:00
a987754b38 Can now switch the skeletal mesh on a character 2026-02-17 15:49:52 -05:00
3f975dbada Unknown mess 2026-02-17 13:28:09 -05:00
9b1dd00a45 Fix claude settings 2026-02-17 11:51:58 -05:00
55ad662d3f More fixes to blueprint exporter. 2026-02-16 21:02:01 -05:00
15997aee62 More work on blueprint exporter, and some work on build system 2026-02-16 17:24:52 -05:00
a0c8935260 Fix some issues with blueprint exporter 2026-02-15 07:28:36 -05:00
218863d077 Add a blueprint exporter for claude code 2026-02-15 07:13:53 -05:00
f88a969ab4 Remove final reference to AlxCharacterBase 2026-02-14 03:55:24 -05:00
2eacc12cad Move a lot of EngineWrapper interfaces out of LuprexGameModeBase 2026-02-14 03:35:08 -05:00
d046ef8161 Start the process of standardizing the formatting of documentation inside our header files. 2026-02-14 02:14:19 -05:00
dd159b064d Lots of refactors related to BreakToDebugger and FormatLogMessage 2026-02-14 01:25:04 -05:00
96256d7836 Character walking is fixed, using the new Movement Component State model. 2026-02-14 00:24:52 -05:00
107cb57b66 Lots of refactoring related to Movement Component State. Still not done yet. 2026-02-13 23:24:18 -05:00
30e53c3054 Change the lua length operator to do the obvious thing. 2026-02-11 14:51:03 -05:00
24075cd356 Fix some minor issues in build.py 2026-02-11 13:40:22 -05:00
6e1248e3b8 This is a probably broken version of build.py 2026-02-11 13:21:42 -05:00
159e97d5bb More doc fixes 2026-02-11 11:41:32 -05:00
77fc65898c Rewrite some bad AI-generated documentation. 2026-02-11 11:25:49 -05:00
8fc4a3b94c Overhaul the lthread_prints_ buffer. 2026-02-09 17:03:22 -05:00
bf7cb9d258 Rename files in Docs, and add new Doc about print statements. 2026-02-09 16:07:15 -05:00
db35967fb9 Code cleanup and refactoring. 2026-02-09 13:54:00 -05:00
56765fdc16 Improved Docs, AnimationStepApplyMesh+Materials, some other minor tweaks 2026-02-06 17:34:26 -05:00
a2e179e15b Passing mat_color through to blueprints 2026-02-05 17:54:20 -05:00
12f8062d9a Add markdown documentation 2026-02-05 12:41:07 -05:00
f0228083c8 Improve problem matchers in 'problems' window and also 'terminal' window. 2026-01-14 18:44:16 -05:00
8a33a399d1 QOL improvements to docsearch: alphabetize, filter out unittests 2026-01-14 16:35:54 -05:00
264dd5e8be Add a time function. 2026-01-14 15:07:56 -05:00
d533a8da0e Fix minor bug in docsearch (check for sandboxed functions.) 2026-01-14 14:38:36 -05:00
03e9928e03 The docsearch function is now working. 2026-01-14 14:34:54 -05:00
850b4aa43b More refactors to prepare for doc-search, including moving unicode support into ext. 2026-01-14 12:30:44 -05:00
4e374294b6 A small refactor to SourceDB to prepare for doc-search functionality 2026-01-12 13:45:04 -05:00
bd53ba09a4 Make it so you can run luprexstatic from any directory. 2026-01-09 14:41:14 -05:00
7fa3f39d72 On server, channel dprint through the readline-device. Also some refactors and quality improvements. 2026-01-09 14:28:58 -05:00
1087d18a2e First version of new slash-command parser. 2026-01-07 15:29:03 -05:00
c681170c95 Add invocation of lua expressions to linux driver. 2025-12-18 20:31:31 -05:00
2646e4d4ac First steps of implementing command-line processing in the ascii driver. 2025-12-18 19:42:05 -05:00