Commit Graph

41 Commits

Author SHA1 Message Date
00ef81bf0d Use fewer pointers refactor: get rid of visible_world_ in drivenengine. The world is now fully owned by the drivenengine. 2026-02-21 19:27:42 -05:00
48b7bf37da Use fewer pointers refactor: eliminate some pointers in DrivenEngine 2026-02-21 18:47:54 -05:00
3dd6894305 Remove the concept of the 'stdio channel' from class DrivenEngine 2025-12-18 15:28:05 -05:00
f75ff36c3d luaconsole.cpp has been removed. Ascii driver is still sending text via stdin, but it is now ignored. So in ascii mode, commands are currently not interpreted. 2025-12-16 00:34:30 -05:00
1b7f917cdf Using CHANNEL_PRINTS to transfer printbuffers to stdout is now working. 2025-12-15 23:35:47 -05:00
9dc974ebca Eliminate stdostream (finally, that was awful.) 2025-12-15 22:42:02 -05:00
c0307b970b Some corrections to lpxclient code 2025-06-27 20:03:38 -04:00
be45f55222 More work on making intellisense work 2025-06-16 21:32:40 -04:00
80ff7d7d92 Refactor code for invoke_lua_source and world.init. Also, add compile_commands.json to luprex 2025-06-16 19:58:26 -04:00
f150b14d30 Improve consistency of naming in 'invoke/access' pipeline. 2025-06-13 21:03:13 -04:00
2d531b28b3 Reworking the keyword parser, also fixed some dynamic linking issues 2025-01-20 18:54:05 -05:00
43a02db7f3 Working on probe: drv_call_function can now return a string 2024-09-04 21:00:47 -04:00
a6e68cbb35 Move queued invocations down into lpxserver/lpxclient 2024-09-03 22:44:22 -04:00
3ed9a7ee2d Rename drv_invoke to drv_call_function 2024-09-03 21:56:53 -04:00
bf3e963949 Generalize DrivenEngine::drv_invoke 2024-09-02 21:48:24 -04:00
d4f46eef45 Get rid of invoke_engio 2024-08-29 17:45:05 -04:00
368581463e Add EngineWrapper for play_invoke_lua_call 2024-08-28 22:02:25 -04:00
09ca9be955 Fix a bug in PLAY_INVOKE_ENGIO 2024-08-09 13:11:03 -04:00
a08ce7ed0f Removed the old menu system (/menu and /choose) entirely 2024-08-09 13:06:32 -04:00
357e3766fb Fix blank animqueues, and add facing=math.auto to animate 2024-03-12 11:46:48 -04:00
c0c360a3a7 Initial implementation of 'engio' finished 2023-10-24 15:49:43 -04:00
d68a1dd0fe Add invoke_choose and invoke_player to DrivenEngine. invoke_player is not fully implemented in World 2023-10-24 00:49:15 -04:00
600ae7cef9 Add invocation queue to DrivenEngine, use it for lua source 2023-10-23 20:57:47 -04:00
c4bb4bfb9d Pass lua source directly into event_init 2023-10-23 20:19:36 -04:00
7104a523b5 Less serialization and deserialization of Lua Source, also, Invocation is now simpler 2023-10-19 19:42:33 -04:00
049b0b893a Move most StreamBuffer code into base-buffer.hpp 2023-10-18 17:23:05 -04:00
3e8aa31a95 Remove ostream from class StreamBuffer 2023-10-18 14:22:35 -04:00
ff4ed323e0 Some changes to the design of base-writer.hpp 2023-09-11 11:58:26 -04:00
b459eedc82 Overhaul animation queues so the queue is stored as a single encoded string. 2023-07-26 17:40:20 -04:00
2dff145885 Convert DrivenEngine rlog/wlog to use BaseWriter 2023-07-25 17:27:21 -04:00
ab005fc968 Added get_animation_queue to DrivenEngine 2023-07-24 17:21:44 -04:00
5db04b3abc Add drv_get_aniamtion_queue hashes 2023-07-24 17:20:45 -04:00
87aa47b96d Redesign of animation queue for unreal, add get_tangibles_near to drivenengine 2023-07-24 17:19:25 -04:00
d3c4c0801d Add support for > and >> prompts with new readline 2023-05-18 22:09:54 -04:00
fd137e8e74 Implement unicode on console, move readline into driver 2023-05-18 17:14:55 -04:00
ef7d0ec365 Replace most uses of std::cerr with util::dprint 2023-04-07 16:00:52 -04:00
f0f4ad8609 global.set has been implemented, but not diff xmit for globals 2023-04-05 18:41:03 -04:00
aa77480fb5 Making progress on util::dprintf 2023-02-27 17:21:00 -05:00
596e39add8 Overhauled SSL to use explicit BIO buffers 2023-02-24 17:47:13 -05:00
f9aafee165 Some overhauls of the modified replay code. 2023-02-20 16:02:18 -05:00
def6387ca3 Change directory structure 2023-02-14 14:05:45 -05:00