Commit Graph

879 Commits

Author SHA1 Message Date
9f405ce5ba Create MCPUtils 2026-03-06 15:06:12 -05:00
7e3a4d2fea Refactor MCPHandler to be a UINTERFACE 2026-03-06 14:28:24 -05:00
896df949f7 Remove a dumb file 2026-03-06 14:13:25 -05:00
66617a940f A few little fixes 2026-03-06 05:16:44 -05:00
6762434b43 Rename MCP endpoints to snake_case. Eliminate javascript wrapper. 2026-03-06 04:53:33 -05:00
3ed7a33f69 More work on MCP endpoints 2026-03-06 04:18:16 -05:00
7351756a71 Another batch of MCP handlers ported 2026-03-06 03:14:14 -05:00
282548e2f3 Lots of work on MCP Handlers 2026-03-06 02:50:02 -05:00
d85b62027c Ported a few MCP handlers to the new registration system 2026-03-06 00:33:07 -05:00
cf1c2bf8cf Implemented new framework for MCP Handlers. Made one handler with the new framework. 2026-03-06 00:08:30 -05:00
9b32de024a Begining refactor of BlueprintMCP 2026-03-05 21:23:59 -05:00
8367bd2221 Initial checkin of Blueprint-MCP plugin 2026-03-05 19:26:46 -05:00
9cc1cb502b Exporter now exports ascii package dump as well. 2026-03-05 16:44:07 -05:00
7bbc39a5dd Remove crap from WB_hotkeys 2026-03-05 16:44:07 -05:00
cd00d192e2 Forgot to remove crosshair stuff from gamemode 2026-03-05 16:44:07 -05:00
9b6729b0f4 Crosshair and Look-at Widget are now owned by Player Controller 2026-03-05 16:44:07 -05:00
0b2abaffe1 More of the look-at stuff moved to lx Player Controller 2026-03-05 16:44:07 -05:00
adf7b96eec Luprex Look-at stuff has been moved to lx Player Controller 2026-03-05 16:44:05 -05:00
ad6540a6b1 Partway done with refactor to lx Player Controller 2026-03-05 16:41:27 -05:00
0b014f9390 Do some work on the docs. 2026-03-05 04:48:15 -05:00
db53935db9 Refactors in UlxLuaValues, and add cursor-rewind to ReadLuaValues node. 2026-03-04 20:32:05 -05:00
6d018fc02b Finished implementing the ReadLuaValues K2Node 2026-03-04 19:54:13 -05:00
78f0f318c5 Add 'ParseReturnValuesOnly' to the lua prototype parser. 2026-03-04 17:50:18 -05:00
4dabb98d05 Added 'ReadLuaValues', initialized with a copy of LuaCallNode 2026-03-04 17:17:00 -05:00
cb6f9ebe1d Massive refactoring in FormatMessage and LuaCallNode 2026-03-04 06:47:37 -05:00
6428194393 Refactor Format Message, step 1 2026-03-04 03:00:44 -05:00
1728386f5c Lots of refactoring in LuaCallNode 2026-03-04 02:56:15 -05:00
b81a2a8685 Clean up code for LuaCallNode 2026-03-04 01:38:19 -05:00
528a7b14df Add clangd-query 2026-03-03 21:15:48 -05:00
2dd07f1a9c CommonUI is gone. 2026-03-03 01:10:56 -05:00
7532a7a769 Fix link error 2026-03-03 00:58:22 -05:00
395ca61828 Starting refactor to remove CommonUI 2026-03-03 00:56:43 -05:00
3613528ab8 More cleanup in LuprexSockets. 2026-03-02 22:51:22 -05:00
f75dff4cbc Some code cleanup in the sockets module. 2026-03-02 22:51:22 -05:00
08d9ab2823 Clean up WB_console 2026-03-02 18:17:50 -05:00
bb91711a63 Fix tiny bug. 2026-03-02 17:17:23 -05:00
e491c9db4e Code to click a function in the blueprint editor and pop up the C++ 2026-03-02 16:26:19 -05:00
2765ea3f07 A few tiny cleanups 2026-02-27 18:40:29 -05:00
8825fe3a1e Got rid of multithreading in GameMode 2026-02-27 17:49:29 -05:00
7bb4854844 Refactoring to move things from GameMode into UlxEngineWrapper subsystem. 2026-02-27 17:00:46 -05:00
0aea1e0798 Fix luprex Makefile so it emits full paths, and replace add-compile-commands.py with a better way to build compile_commands.json for luprex 2026-02-27 15:29:44 -05:00
1fa99bac3e A little light tweaking 2026-02-27 13:31:06 -05:00
56dc1319c1 Eliminate lpx-paths.hpp, which contains hardwired paths. 2026-02-25 17:22:26 -05:00
816c3f6a0d A little more decoupling, and rename ChannelPrints 2026-02-25 17:07:36 -05:00
5c69883222 Rearrange FormatDataLibrary to have less module coupling. 2026-02-25 16:49:37 -05:00
199a6bb813 Make TangibleManager a GameInstance subsystem 2026-02-25 14:59:54 -05:00
b149714f20 Reduce coupling in the unreal side 2026-02-25 14:48:14 -05:00
948de31f71 Working on rainbow asset 2026-02-25 13:09:46 -05:00
cc629227a5 Change the way the lua engine initialization functions are called 2026-02-25 03:43:44 -05:00
95cd378dc0 Empty-string anim queues are now allowed 2026-02-25 02:54:54 -05:00