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a7027873ab
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Refactor to remove dependency of DrivenEngine on World
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2026-02-24 22:36:01 -05:00 |
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8889a36ba3
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Final refactor of basebuffer
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2026-02-22 23:56:48 -05:00 |
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cbbe475f65
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Yet more refactors in basebuffer.
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2026-02-22 22:46:54 -05:00 |
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5c258be507
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More refactors in basebuffer
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2026-02-22 20:59:02 -05:00 |
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bd2f927d6f
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Make some of the class names in BaseBuffer more accurate.
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2026-02-22 19:46:26 -05:00 |
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861f9b27dc
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A small refactor in BaseBuffer, in preparation for a bigger one
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2026-02-22 19:26:31 -05:00 |
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ee94f9f3a1
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Lots of work on the LuaStack documentation
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2026-02-22 02:12:28 -05:00 |
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f544888938
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A little more work on getclass and classname
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2026-02-21 23:58:33 -05:00 |
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b1a132e252
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Rewrite 'getclass' and 'classname' operators. These were flaky and inconsistent.
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2026-02-21 23:37:55 -05:00 |
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afa8c698be
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Another refactor to remove references to the world model from LuaStack
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2026-02-21 22:00:23 -05:00 |
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e9d185acb0
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Refactor: remove references to class World from util and luastack. These are low-level modules that should not reference class World.
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2026-02-21 21:42:53 -05:00 |
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7e7f9bf147
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Remove globaldb.hpp, a dead file.
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2026-02-21 20:59:56 -05:00 |
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61b98db9b0
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Add more documentation to printbuffer.h
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2026-02-21 20:48:02 -05:00 |
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8081297207
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Use fewer pointers: no back-pointer in tangibles.
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2026-02-21 20:32:36 -05:00 |
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00ef81bf0d
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Use fewer pointers refactor: get rid of visible_world_ in drivenengine. The world is now fully owned by the drivenengine.
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2026-02-21 19:27:42 -05:00 |
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48b7bf37da
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Use fewer pointers refactor: eliminate some pointers in DrivenEngine
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2026-02-21 18:47:54 -05:00 |
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0531f50056
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Remove luaconsole.hpp - this has been dead code a long time
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2026-02-21 03:19:30 -05:00 |
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98aae29c1c
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Remove some spurious crap from table.cpp
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2026-02-21 03:16:59 -05:00 |
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d79ecef1fe
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Add _ to the set of characters allowed in tokens
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2026-02-21 03:16:59 -05:00 |
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68b88a19f4
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A few small fixes to the pretty-printer
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2026-02-19 00:22:42 -05:00 |
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7039c43065
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Add token literals to the lua parser
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2026-02-19 00:11:44 -05:00 |
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1fd06f0628
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Better support for serialization and sorting of the Token data type
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2026-02-18 23:23:59 -05:00 |
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0de2a50843
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A lot of refactoring on the PrettyPrint code and the various printf routines.
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2026-02-18 22:26:11 -05:00 |
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ff81d79b4a
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Implement printf, dprintf, string.format
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2026-02-17 19:57:58 -05:00 |
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8fc4a3b94c
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Overhaul the lthread_prints_ buffer.
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2026-02-09 17:03:22 -05:00 |
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db35967fb9
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Code cleanup and refactoring.
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2026-02-09 13:54:00 -05:00 |
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56765fdc16
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Improved Docs, AnimationStepApplyMesh+Materials, some other minor tweaks
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2026-02-06 17:34:26 -05:00 |
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8a33a399d1
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QOL improvements to docsearch: alphabetize, filter out unittests
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2026-01-14 16:35:54 -05:00 |
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264dd5e8be
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Add a time function.
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2026-01-14 15:07:56 -05:00 |
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d533a8da0e
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Fix minor bug in docsearch (check for sandboxed functions.)
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2026-01-14 14:38:36 -05:00 |
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03e9928e03
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The docsearch function is now working.
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2026-01-14 14:34:54 -05:00 |
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850b4aa43b
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More refactors to prepare for doc-search, including moving unicode support into ext.
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2026-01-14 12:30:44 -05:00 |
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4e374294b6
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A small refactor to SourceDB to prepare for doc-search functionality
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2026-01-12 13:45:04 -05:00 |
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3dd6894305
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Remove the concept of the 'stdio channel' from class DrivenEngine
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2025-12-18 15:28:05 -05:00 |
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63aa5b4c15
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Make LuaStack::Load return special codes for 'slash command', 'white space', and 'truncated lua'
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2025-12-18 14:45:57 -05:00 |
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f75ff36c3d
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luaconsole.cpp has been removed. Ascii driver is still sending text via stdin, but it is now ignored. So in ascii mode, commands are currently not interpreted.
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2025-12-16 00:34:30 -05:00 |
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1b7f917cdf
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Using CHANNEL_PRINTS to transfer printbuffers to stdout is now working.
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2025-12-15 23:35:47 -05:00 |
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9dc974ebca
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Eliminate stdostream (finally, that was awful.)
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2025-12-15 22:42:02 -05:00 |
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f528ba69fe
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Stop channeling printbuffers to stdostream. Instead, provide an invocation CHANNEL_PRINTS.
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2025-12-15 22:22:03 -05:00 |
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a0703effc3
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Console overhaul, part 2. New console is mostly working.
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2025-12-09 15:51:35 -05:00 |
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2d1def8dc6
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Lua Console Overhaul in progress
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2025-12-09 02:42:13 -05:00 |
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a242244f9c
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Add VALIDATE_LUA as a function in lpxserver and lpxclient
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2025-12-03 19:55:53 -05:00 |
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27b5ce7ef4
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Add mini-diffs and change the difference transmission frequency.
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2025-12-02 18:06:23 -05:00 |
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63dcbb7434
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Convert anim step hashes from uint64 to int64, because blueprint has no uint64
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2025-10-10 19:03:04 -04:00 |
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9b304985e3
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Fix name reuse issues for actors, and make luprex IDs more readable
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2025-08-04 17:13:34 -04:00 |
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fd453e6b30
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Fix bugs in animation queue handling, and add animation timeouts
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2025-07-02 16:01:18 -04:00 |
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c0307b970b
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Some corrections to lpxclient code
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2025-06-27 20:03:38 -04:00 |
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88b02c5458
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Fix null pointer in lpxserver
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2025-06-27 19:58:39 -04:00 |
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be9ff4db35
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Add global variables 'actor' and 'place'
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2025-06-27 16:34:11 -04:00 |
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be45f55222
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More work on making intellisense work
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2025-06-16 21:32:40 -04:00 |
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