Commit Graph

217 Commits

Author SHA1 Message Date
d5fb9cd224 Better documentation of the object-oriented-lua patch, and removal of an unused patch from lua 2026-03-11 04:00:16 -04:00
cc629227a5 Change the way the lua engine initialization functions are called 2026-02-25 03:43:44 -05:00
95cd378dc0 Empty-string anim queues are now allowed 2026-02-25 02:54:54 -05:00
4b81a0768a Convert to pragma once 2026-02-25 01:58:19 -05:00
adead5149e Move some of the difference-transmission unit tests from lua to C++ 2026-02-25 01:48:23 -05:00
829537a8d6 Move some stuff out of LuaStack 2026-02-24 23:44:10 -05:00
2c2d4e44bb Consolidate unit testing code 2026-02-24 23:15:02 -05:00
a7027873ab Refactor to remove dependency of DrivenEngine on World 2026-02-24 22:36:01 -05:00
8889a36ba3 Final refactor of basebuffer 2026-02-22 23:56:48 -05:00
cbbe475f65 Yet more refactors in basebuffer. 2026-02-22 22:46:54 -05:00
5c258be507 More refactors in basebuffer 2026-02-22 20:59:02 -05:00
bd2f927d6f Make some of the class names in BaseBuffer more accurate. 2026-02-22 19:46:26 -05:00
861f9b27dc A small refactor in BaseBuffer, in preparation for a bigger one 2026-02-22 19:26:31 -05:00
ee94f9f3a1 Lots of work on the LuaStack documentation 2026-02-22 02:12:28 -05:00
f544888938 A little more work on getclass and classname 2026-02-21 23:58:33 -05:00
b1a132e252 Rewrite 'getclass' and 'classname' operators. These were flaky and inconsistent. 2026-02-21 23:37:55 -05:00
afa8c698be Another refactor to remove references to the world model from LuaStack 2026-02-21 22:00:23 -05:00
e9d185acb0 Refactor: remove references to class World from util and luastack. These are low-level modules that should not reference class World. 2026-02-21 21:42:53 -05:00
7e7f9bf147 Remove globaldb.hpp, a dead file. 2026-02-21 20:59:56 -05:00
61b98db9b0 Add more documentation to printbuffer.h 2026-02-21 20:48:02 -05:00
8081297207 Use fewer pointers: no back-pointer in tangibles. 2026-02-21 20:32:36 -05:00
00ef81bf0d Use fewer pointers refactor: get rid of visible_world_ in drivenengine. The world is now fully owned by the drivenengine. 2026-02-21 19:27:42 -05:00
48b7bf37da Use fewer pointers refactor: eliminate some pointers in DrivenEngine 2026-02-21 18:47:54 -05:00
0531f50056 Remove luaconsole.hpp - this has been dead code a long time 2026-02-21 03:19:30 -05:00
98aae29c1c Remove some spurious crap from table.cpp 2026-02-21 03:16:59 -05:00
d79ecef1fe Add _ to the set of characters allowed in tokens 2026-02-21 03:16:59 -05:00
68b88a19f4 A few small fixes to the pretty-printer 2026-02-19 00:22:42 -05:00
7039c43065 Add token literals to the lua parser 2026-02-19 00:11:44 -05:00
1fd06f0628 Better support for serialization and sorting of the Token data type 2026-02-18 23:23:59 -05:00
0de2a50843 A lot of refactoring on the PrettyPrint code and the various printf routines. 2026-02-18 22:26:11 -05:00
ff81d79b4a Implement printf, dprintf, string.format 2026-02-17 19:57:58 -05:00
8fc4a3b94c Overhaul the lthread_prints_ buffer. 2026-02-09 17:03:22 -05:00
db35967fb9 Code cleanup and refactoring. 2026-02-09 13:54:00 -05:00
56765fdc16 Improved Docs, AnimationStepApplyMesh+Materials, some other minor tweaks 2026-02-06 17:34:26 -05:00
8a33a399d1 QOL improvements to docsearch: alphabetize, filter out unittests 2026-01-14 16:35:54 -05:00
264dd5e8be Add a time function. 2026-01-14 15:07:56 -05:00
d533a8da0e Fix minor bug in docsearch (check for sandboxed functions.) 2026-01-14 14:38:36 -05:00
03e9928e03 The docsearch function is now working. 2026-01-14 14:34:54 -05:00
850b4aa43b More refactors to prepare for doc-search, including moving unicode support into ext. 2026-01-14 12:30:44 -05:00
4e374294b6 A small refactor to SourceDB to prepare for doc-search functionality 2026-01-12 13:45:04 -05:00
bd53ba09a4 Make it so you can run luprexstatic from any directory. 2026-01-09 14:41:14 -05:00
7fa3f39d72 On server, channel dprint through the readline-device. Also some refactors and quality improvements. 2026-01-09 14:28:58 -05:00
1087d18a2e First version of new slash-command parser. 2026-01-07 15:29:03 -05:00
c681170c95 Add invocation of lua expressions to linux driver. 2025-12-18 20:31:31 -05:00
2646e4d4ac First steps of implementing command-line processing in the ascii driver. 2025-12-18 19:42:05 -05:00
3dd6894305 Remove the concept of the 'stdio channel' from class DrivenEngine 2025-12-18 15:28:05 -05:00
a9a5e52a23 Fix a crash if you don't specify 'lpxserver' 2025-12-18 15:08:55 -05:00
63aa5b4c15 Make LuaStack::Load return special codes for 'slash command', 'white space', and 'truncated lua' 2025-12-18 14:45:57 -05:00
f75ff36c3d luaconsole.cpp has been removed. Ascii driver is still sending text via stdin, but it is now ignored. So in ascii mode, commands are currently not interpreted. 2025-12-16 00:34:30 -05:00
1b7f917cdf Using CHANNEL_PRINTS to transfer printbuffers to stdout is now working. 2025-12-15 23:35:47 -05:00