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e17f5417f2
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Real progress on radial menus
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2026-05-16 01:49:26 -04:00 |
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c0848c2670
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Completing downgrade to 5.5.4
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2026-05-15 19:37:34 -04:00 |
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1328f6e5f7
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Working on radial menus
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2026-05-15 18:14:38 -04:00 |
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78c85660c9
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Prompt widget is pretty good now
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2026-05-04 15:52:05 -04:00 |
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3e7e6a2ae4
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More progress on prompt
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2026-05-04 15:27:28 -04:00 |
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97b5a3c593
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Initial work on prompt widget
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2026-05-04 02:14:14 -04:00 |
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4680a0f3f4
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Crosshair is back
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2026-04-25 01:14:16 -04:00 |
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a964211cc8
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Fix some issues with new root canvas stuff
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2026-04-22 17:02:24 -04:00 |
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8e5d43fd24
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Working on new root canvas stuff
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2026-04-21 21:26:06 -04:00 |
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dabb5b8f0b
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Lots of work on focus management
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2026-04-19 03:01:23 -04:00 |
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fd970f20c3
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Lots of work on input processing
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2026-04-18 01:11:21 -04:00 |
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6388de9b39
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Much work on input mode switching
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2026-04-17 23:43:28 -04:00 |
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ae1ad7640d
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WB_Hotkeys redesigned to use enhanced input. Amazing!
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2026-04-17 02:18:30 -04:00 |
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8a3d200247
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First step of new focus management system
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2026-04-15 22:55:02 -04:00 |
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2f83910897
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A bit of research on mouse clicks
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2026-04-14 17:16:46 -04:00 |
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49331773bf
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Initial menu system by claude
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2026-04-14 02:05:15 -04:00 |
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1db2705877
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More tweaks
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2026-04-13 17:52:55 -04:00 |
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7a48a54ae5
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Overhaul code to press hotkeys
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2026-04-13 16:35:53 -04:00 |
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f3d9a903d2
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Fixed hotkey up/down handling
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2026-04-13 16:08:23 -04:00 |
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85a6fad139
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Bugfix for wayland
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2026-04-12 23:10:42 -04:00 |
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ea74f5fe76
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Add support for Blueprint Overrides, and make more progress on the hotkey widget.
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2026-04-10 16:56:17 -04:00 |
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46ac6b34a8
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Working on wb_hotkey_image
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2026-04-09 17:53:42 -04:00 |
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81989e83d7
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Look-at widgets now probe their own configuration.
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2026-04-09 16:55:45 -04:00 |
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3b6207f7a1
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First step in redesigning lua widgets
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2026-04-09 14:43:11 -04:00 |
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654511c6cf
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A few more error reporting improvements
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2026-03-25 17:36:04 -04:00 |
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519933d532
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Refactoring more MCP handlers.
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2026-03-10 01:42:43 -04:00 |
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2a5833fe04
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MCPFetcher, and new code for FormatName
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2026-03-10 00:22:56 -04:00 |
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7c66aee47a
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More work on MCP handlers. Changed the Validation handler.
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2026-03-06 21:46:03 -05:00 |
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3ed7a33f69
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More work on MCP endpoints
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2026-03-06 04:18:16 -05:00 |
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282548e2f3
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Lots of work on MCP Handlers
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2026-03-06 02:50:02 -05:00 |
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cf1c2bf8cf
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Implemented new framework for MCP Handlers. Made one handler with the new framework.
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2026-03-06 00:08:30 -05:00 |
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9b32de024a
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Begining refactor of BlueprintMCP
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2026-03-05 21:23:59 -05:00 |
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8367bd2221
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Initial checkin of Blueprint-MCP plugin
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2026-03-05 19:26:46 -05:00 |
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7bbc39a5dd
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Remove crap from WB_hotkeys
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2026-03-05 16:44:07 -05:00 |
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adf7b96eec
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Luprex Look-at stuff has been moved to lx Player Controller
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2026-03-05 16:44:05 -05:00 |
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6d018fc02b
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Finished implementing the ReadLuaValues K2Node
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2026-03-04 19:54:13 -05:00 |
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2dd07f1a9c
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CommonUI is gone.
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2026-03-03 01:10:56 -05:00 |
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395ca61828
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Starting refactor to remove CommonUI
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2026-03-03 00:56:43 -05:00 |
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08d9ab2823
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Clean up WB_console
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2026-03-02 18:17:50 -05:00 |
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a0703effc3
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Console overhaul, part 2. New console is mostly working.
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2025-12-09 15:51:35 -05:00 |
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2d1def8dc6
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Lua Console Overhaul in progress
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2025-12-09 02:42:13 -05:00 |
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3215efeef3
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Overhauling asset loading
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2025-11-14 02:41:44 -05:00 |
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6e358c7eb9
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Upgrade to Unreal 5.5 to fix bug and get access to Visual Chaos Debugger
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2025-08-27 20:57:12 -04:00 |
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8940dd9e70
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Hotkeys working now
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2025-06-02 19:21:17 -04:00 |
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7e8b96cb84
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Add 'Set Look At Changed' as a temporary way for a widget to refresh itself.
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2025-05-27 18:21:00 -04:00 |
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c4479b4d59
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Final design of 'If Key is Reserved' routine
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2025-05-27 17:49:18 -04:00 |
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23194ac0e5
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Finish implementing IsKeyUsedByPlayerController
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2025-05-27 16:30:49 -04:00 |
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40da211985
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Still working on event handling for hotkey widgets
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2025-05-23 15:33:18 -04:00 |
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28f1c4c819
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Replace another SetAnchorsInViewport with a GridPanel
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2025-05-12 18:33:50 -04:00 |
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dea3444be4
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Working on CommonUI conversion. Need to stop using SetAnchorsInViewport as way to position widgets, so now implementing new thing using GridPanels.
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2025-05-12 18:23:37 -04:00 |
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