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ef0a0cd2cd
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Split AnimMutation MCP handlers:
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2026-03-07 02:51:39 -05:00 |
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114464dbfe
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More MCP refactoring.
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2026-03-07 02:36:43 -05:00 |
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282ee3ef33
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Add MCPErrorCallback. Simplify error handling.
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2026-03-07 01:55:32 -05:00 |
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b7b28e9336
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Add credits and license to blueprint-MCP
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2026-03-07 00:42:14 -05:00 |
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3a2cb775e0
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Big refactor in MCPAssetFinder
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2026-03-06 23:51:16 -05:00 |
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7f6438e423
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Ported UserTypes handlers over to new MCP handlers
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2026-03-06 22:23:10 -05:00 |
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7c66aee47a
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More work on MCP handlers. Changed the Validation handler.
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2026-03-06 21:46:03 -05:00 |
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b2e8b231fb
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Put handlers in headers files (MCP)
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2026-03-06 20:09:40 -05:00 |
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7474a0ea91
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Blueprint MCP is now a proper MCP server
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2026-03-06 19:03:33 -05:00 |
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6f22d62811
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More general cleanup in MCP
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2026-03-06 17:14:25 -05:00 |
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82c003e4fb
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Big file renaming in MCP Server
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2026-03-06 17:06:16 -05:00 |
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2c6b5d1ee8
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More MCP refactors, including creation of MCPAssetFinder.
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2026-03-06 17:01:14 -05:00 |
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11dd976441
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Rename endpoints to make them more intuitive.
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2026-03-06 15:43:55 -05:00 |
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9f405ce5ba
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Create MCPUtils
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2026-03-06 15:06:12 -05:00 |
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7e3a4d2fea
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Refactor MCPHandler to be a UINTERFACE
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2026-03-06 14:28:24 -05:00 |
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896df949f7
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Remove a dumb file
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2026-03-06 14:13:25 -05:00 |
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66617a940f
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A few little fixes
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2026-03-06 05:16:44 -05:00 |
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6762434b43
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Rename MCP endpoints to snake_case. Eliminate javascript wrapper.
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2026-03-06 04:53:33 -05:00 |
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3ed7a33f69
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More work on MCP endpoints
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2026-03-06 04:18:16 -05:00 |
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7351756a71
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Another batch of MCP handlers ported
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2026-03-06 03:14:14 -05:00 |
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282548e2f3
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Lots of work on MCP Handlers
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2026-03-06 02:50:02 -05:00 |
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d85b62027c
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Ported a few MCP handlers to the new registration system
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2026-03-06 00:33:07 -05:00 |
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cf1c2bf8cf
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Implemented new framework for MCP Handlers. Made one handler with the new framework.
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2026-03-06 00:08:30 -05:00 |
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9b32de024a
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Begining refactor of BlueprintMCP
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2026-03-05 21:23:59 -05:00 |
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8367bd2221
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Initial checkin of Blueprint-MCP plugin
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2026-03-05 19:26:46 -05:00 |
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9cc1cb502b
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Exporter now exports ascii package dump as well.
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2026-03-05 16:44:07 -05:00 |
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7bbc39a5dd
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Remove crap from WB_hotkeys
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2026-03-05 16:44:07 -05:00 |
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cd00d192e2
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Forgot to remove crosshair stuff from gamemode
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2026-03-05 16:44:07 -05:00 |
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9b6729b0f4
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Crosshair and Look-at Widget are now owned by Player Controller
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2026-03-05 16:44:07 -05:00 |
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0b2abaffe1
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More of the look-at stuff moved to lx Player Controller
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2026-03-05 16:44:07 -05:00 |
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adf7b96eec
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Luprex Look-at stuff has been moved to lx Player Controller
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2026-03-05 16:44:05 -05:00 |
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ad6540a6b1
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Partway done with refactor to lx Player Controller
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2026-03-05 16:41:27 -05:00 |
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0b014f9390
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Do some work on the docs.
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2026-03-05 04:48:15 -05:00 |
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db53935db9
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Refactors in UlxLuaValues, and add cursor-rewind to ReadLuaValues node.
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2026-03-04 20:32:05 -05:00 |
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6d018fc02b
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Finished implementing the ReadLuaValues K2Node
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2026-03-04 19:54:13 -05:00 |
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78f0f318c5
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Add 'ParseReturnValuesOnly' to the lua prototype parser.
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2026-03-04 17:50:18 -05:00 |
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4dabb98d05
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Added 'ReadLuaValues', initialized with a copy of LuaCallNode
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2026-03-04 17:17:00 -05:00 |
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cb6f9ebe1d
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Massive refactoring in FormatMessage and LuaCallNode
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2026-03-04 06:47:37 -05:00 |
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6428194393
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Refactor Format Message, step 1
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2026-03-04 03:00:44 -05:00 |
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1728386f5c
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Lots of refactoring in LuaCallNode
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2026-03-04 02:56:15 -05:00 |
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b81a2a8685
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Clean up code for LuaCallNode
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2026-03-04 01:38:19 -05:00 |
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528a7b14df
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Add clangd-query
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2026-03-03 21:15:48 -05:00 |
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2dd07f1a9c
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CommonUI is gone.
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2026-03-03 01:10:56 -05:00 |
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7532a7a769
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Fix link error
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2026-03-03 00:58:22 -05:00 |
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395ca61828
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Starting refactor to remove CommonUI
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2026-03-03 00:56:43 -05:00 |
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3613528ab8
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More cleanup in LuprexSockets.
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2026-03-02 22:51:22 -05:00 |
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f75dff4cbc
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Some code cleanup in the sockets module.
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2026-03-02 22:51:22 -05:00 |
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08d9ab2823
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Clean up WB_console
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2026-03-02 18:17:50 -05:00 |
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bb91711a63
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Fix tiny bug.
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2026-03-02 17:17:23 -05:00 |
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e491c9db4e
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Code to click a function in the blueprint editor and pop up the C++
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2026-03-02 16:26:19 -05:00 |
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