Files
integration/luprex/syscpp/table.hpp

14 lines
284 B
C++

#ifndef TABLE_HPP
#define TABLE_HPP
#include "luastack.hpp"
// Clear a table. Takes the table as a parameter.
int table_clear(lua_State *L);
// Takes an object O. If O is a table, returns it, otherwise
// returns a new table.
int table_coerce(lua_State *L);
#endif // TABLE_HPP