Commit Graph

185 Commits

Author SHA1 Message Date
8e5d43fd24 Working on new root canvas stuff 2026-04-21 21:26:06 -04:00
21d8c40005 Better data formatters in progress. 2026-04-20 05:42:34 -04:00
dabb5b8f0b Lots of work on focus management 2026-04-19 03:01:23 -04:00
fd970f20c3 Lots of work on input processing 2026-04-18 01:11:21 -04:00
6388de9b39 Much work on input mode switching 2026-04-17 23:43:28 -04:00
ae1ad7640d WB_Hotkeys redesigned to use enhanced input. Amazing! 2026-04-17 02:18:30 -04:00
26399a6a15 More work on managing input events 2026-04-16 00:13:48 -04:00
8a3d200247 First step of new focus management system 2026-04-15 22:55:02 -04:00
2f83910897 A bit of research on mouse clicks 2026-04-14 17:16:46 -04:00
49331773bf Initial menu system by claude 2026-04-14 02:05:15 -04:00
1db2705877 More tweaks 2026-04-13 17:52:55 -04:00
7a48a54ae5 Overhaul code to press hotkeys 2026-04-13 16:35:53 -04:00
f3d9a903d2 Fixed hotkey up/down handling 2026-04-13 16:08:23 -04:00
85a6fad139 Bugfix for wayland 2026-04-12 23:10:42 -04:00
ea74f5fe76 Add support for Blueprint Overrides, and make more progress on the hotkey widget. 2026-04-10 16:56:17 -04:00
46ac6b34a8 Working on wb_hotkey_image 2026-04-09 17:53:42 -04:00
81989e83d7 Look-at widgets now probe their own configuration. 2026-04-09 16:55:45 -04:00
3b6207f7a1 First step in redesigning lua widgets 2026-04-09 14:43:11 -04:00
12d924904d kasjdaksjd 2026-04-07 05:06:45 -04:00
e7fd6c2f70 Trying to get material parameters into a polished state. 2026-04-06 18:55:17 -04:00
9c1f474170 work on material parameters 2026-04-05 03:20:51 -04:00
2e2bb89de0 New infrastructure for property manipulation. 2026-04-02 02:27:14 -04:00
efb1c94144 Working on Asset_Create 2026-04-01 05:10:00 -04:00
93ce030fc0 More progress on variables 2026-03-31 03:50:06 -04:00
9720fa9f8d Progress on variable modification 2026-03-30 23:45:53 -04:00
e982fec1a4 Code is all tore up 2026-03-30 20:10:23 -04:00
843e16b177 Starting to convert old search functions to new ones 2026-03-29 01:14:58 -04:00
5aef356199 More work on the new variable list functionality 2026-03-27 19:27:49 -04:00
df50daca2c More work on Actor components 2026-03-27 15:21:38 -04:00
490b649dc1 Don't know 2026-03-27 13:40:22 -04:00
a5ab6b02f9 Massive overhaul of the WingActorComponent system, can now edit component properties better, lots of bug fixes 2026-03-27 05:16:49 -04:00
3bbddde491 Working on component property editing 2026-03-26 19:54:32 -04:00
654511c6cf A few more error reporting improvements 2026-03-25 17:36:04 -04:00
5657d76ed6 Widget_Create is implemented 2026-03-23 16:21:51 -04:00
92b03d376d Widget slot properties are now shown 2026-03-23 14:10:26 -04:00
2a064f3666 Working on better handling of property setters 2026-03-23 00:18:12 -04:00
f38630ea08 Code to make Blueprint_Reparent safer. 2026-03-22 15:44:32 -04:00
f94727d857 BlueprintGraph_Delete 2026-03-21 00:43:54 -04:00
ca6b3f9768 Halfway done with Dispatcher stuff 2026-03-20 16:18:03 -04:00
9ad6515fb5 More work on blueprint component lists 2026-03-19 20:44:04 -04:00
467c1464aa Much better handling of type lookups 2026-03-18 23:20:10 -04:00
cad9947670 Lots of useful work 2026-03-17 17:24:35 -04:00
a1131130af MCP can now control function args 2026-03-17 13:16:48 -04:00
f831da0f0c GraphNode_Dump, GraphNode_ShowMenu, GraphNode_ChooseMenu now all functional. 2026-03-17 02:11:54 -04:00
46ea58423b Urgh 2026-03-16 04:56:25 -04:00
81abf87305 Add editing of variable defaults to BlueprrintVariable functions. 2026-03-15 23:02:37 -04:00
8d9ce48dae BlueprintVariable handlers 2026-03-15 22:24:10 -04:00
a00058736a Refactoring json code and more 2026-03-15 19:03:29 -04:00
6b21fb9674 Good type-to-text routine in MCP 2026-03-15 02:53:25 -04:00
e3b5d32345 Moving to use of global MCPServer 2026-03-13 13:46:12 -04:00