933c1ac6c3
More tweaks on tracebacks
2026-05-21 19:40:30 -04:00
2bfa3024f1
Lots of work on the lua read-eval-print loop
2026-05-21 18:41:09 -04:00
e16e0978b0
Upgrade to unreal 5.7.4
2026-05-05 16:26:49 -04:00
97b5a3c593
Initial work on prompt widget
2026-05-04 02:14:14 -04:00
3f6ef4b56c
Simplify keyboard focus rule to just 'widget in front', full stop.
2026-04-24 20:17:08 -04:00
a689d59ea0
More work on focus, and good docs
2026-04-22 22:52:04 -04:00
8e5d43fd24
Working on new root canvas stuff
2026-04-21 21:26:06 -04:00
21d8c40005
Better data formatters in progress.
2026-04-20 05:42:34 -04:00
275698c5aa
Trying to improve lldb
2026-04-19 05:03:11 -04:00
6388de9b39
Much work on input mode switching
2026-04-17 23:43:28 -04:00
7a09da8a4e
Player controller code to sort input components better: widgets with 'Stop Input' go to top of priority stack, and also, priority actually works now.
2026-04-17 17:56:10 -04:00
85a6fad139
Bugfix for wayland
2026-04-12 23:10:42 -04:00
ea74f5fe76
Add support for Blueprint Overrides, and make more progress on the hotkey widget.
2026-04-10 16:56:17 -04:00
224e6604e6
Stricter name validation, and better disambiguation of graph actions
2026-04-09 22:01:19 -04:00
46ac6b34a8
Working on wb_hotkey_image
2026-04-09 17:53:42 -04:00
3b6207f7a1
First step in redesigning lua widgets
2026-04-09 14:43:11 -04:00
9c2dcd9efb
Fixed some bugs"
2026-04-08 19:39:39 -04:00
15beb42d5f
IWYU cleanup done
2026-04-08 03:26:22 -04:00
7aac8f194a
Precompute broad type categories in WingTypes.
...
Move the broad-category classification logic out of TypeName_Search and
into WingTypes, store the result in the type registry, and update
TypeName_Search to print the cached category.
2026-04-06 02:56:21 -04:00
5206700067
Harden UE Wingman request handling and numeric property conversion.
...
Switch the Wingman protocol to null-delimited JSON, rework the server's
socket buffering and send logic, and document the bugs found during the
review. Also refactor WingProperty's numeric setters into clearer helper
paths while preserving the existing conversion rules.
2026-04-06 01:44:21 -04:00
c006531bd4
Create_OneArg now working
2026-04-04 17:59:00 -04:00
d5fb9cd224
Better documentation of the object-oriented-lua patch, and removal of an unused patch from lua
2026-03-11 04:00:16 -04:00
cf1c2bf8cf
Implemented new framework for MCP Handlers. Made one handler with the new framework.
2026-03-06 00:08:30 -05:00
0b014f9390
Do some work on the docs.
2026-03-05 04:48:15 -05:00
95cd378dc0
Empty-string anim queues are now allowed
2026-02-25 02:54:54 -05:00
829537a8d6
Move some stuff out of LuaStack
2026-02-24 23:44:10 -05:00
2c2d4e44bb
Consolidate unit testing code
2026-02-24 23:15:02 -05:00
a7027873ab
Refactor to remove dependency of DrivenEngine on World
2026-02-24 22:36:01 -05:00
ee94f9f3a1
Lots of work on the LuaStack documentation
2026-02-22 02:12:28 -05:00
28604e7e17
Reformat 'Our In House Lua API'
2026-02-22 00:26:22 -05:00
d79ecef1fe
Add _ to the set of characters allowed in tokens
2026-02-21 03:16:59 -05:00
3f2f3416c6
Remove some unhelpful docs
2026-02-21 03:16:59 -05:00
9f286a1648
Better documentation about tokens
2026-02-21 03:16:59 -05:00
7039c43065
Add token literals to the lua parser
2026-02-19 00:11:44 -05:00
1fd06f0628
Better support for serialization and sorting of the Token data type
2026-02-18 23:23:59 -05:00
ad9f8e0309
Fix a line in the docs about string.format
2026-02-17 20:01:02 -05:00
ff81d79b4a
Implement printf, dprintf, string.format
2026-02-17 19:57:58 -05:00
a987754b38
Can now switch the skeletal mesh on a character
2026-02-17 15:49:52 -05:00
3f975dbada
Unknown mess
2026-02-17 13:28:09 -05:00
55ad662d3f
More fixes to blueprint exporter.
2026-02-16 21:02:01 -05:00
218863d077
Add a blueprint exporter for claude code
2026-02-15 07:13:53 -05:00
d046ef8161
Start the process of standardizing the formatting of documentation inside our header files.
2026-02-14 02:14:19 -05:00
96256d7836
Character walking is fixed, using the new Movement Component State model.
2026-02-14 00:24:52 -05:00
30e53c3054
Change the lua length operator to do the obvious thing.
2026-02-11 14:51:03 -05:00
6e1248e3b8
This is a probably broken version of build.py
2026-02-11 13:21:42 -05:00
159e97d5bb
More doc fixes
2026-02-11 11:41:32 -05:00
77fc65898c
Rewrite some bad AI-generated documentation.
2026-02-11 11:25:49 -05:00
8fc4a3b94c
Overhaul the lthread_prints_ buffer.
2026-02-09 17:03:22 -05:00
bf7cb9d258
Rename files in Docs, and add new Doc about print statements.
2026-02-09 16:07:15 -05:00
56765fdc16
Improved Docs, AnimationStepApplyMesh+Materials, some other minor tweaks
2026-02-06 17:34:26 -05:00