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654511c6cf
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A few more error reporting improvements
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2026-03-25 17:36:04 -04:00 |
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5657d76ed6
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Widget_Create is implemented
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2026-03-23 16:21:51 -04:00 |
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92b03d376d
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Widget slot properties are now shown
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2026-03-23 14:10:26 -04:00 |
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2a064f3666
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Working on better handling of property setters
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2026-03-23 00:18:12 -04:00 |
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f38630ea08
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Code to make Blueprint_Reparent safer.
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2026-03-22 15:44:32 -04:00 |
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f94727d857
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BlueprintGraph_Delete
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2026-03-21 00:43:54 -04:00 |
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ca6b3f9768
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Halfway done with Dispatcher stuff
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2026-03-20 16:18:03 -04:00 |
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9ad6515fb5
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More work on blueprint component lists
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2026-03-19 20:44:04 -04:00 |
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467c1464aa
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Much better handling of type lookups
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2026-03-18 23:20:10 -04:00 |
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cad9947670
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Lots of useful work
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2026-03-17 17:24:35 -04:00 |
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a1131130af
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MCP can now control function args
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2026-03-17 13:16:48 -04:00 |
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f831da0f0c
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GraphNode_Dump, GraphNode_ShowMenu, GraphNode_ChooseMenu now all functional.
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2026-03-17 02:11:54 -04:00 |
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46ea58423b
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Urgh
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2026-03-16 04:56:25 -04:00 |
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81abf87305
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Add editing of variable defaults to BlueprrintVariable functions.
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2026-03-15 23:02:37 -04:00 |
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8d9ce48dae
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BlueprintVariable handlers
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2026-03-15 22:24:10 -04:00 |
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a00058736a
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Refactoring json code and more
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2026-03-15 19:03:29 -04:00 |
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6b21fb9674
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Good type-to-text routine in MCP
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2026-03-15 02:53:25 -04:00 |
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e3b5d32345
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Moving to use of global MCPServer
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2026-03-13 13:46:12 -04:00 |
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c35cfcd70c
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More progress on MCP
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2026-03-13 05:34:19 -04:00 |
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303c3fb03a
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Lots of crap
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2026-03-13 03:30:14 -04:00 |
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39fc8c6af8
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General refactoring
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2026-03-13 01:36:41 -04:00 |
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7202ef9bf6
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More work on graph editing
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2026-03-13 00:48:19 -04:00 |
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8715cd25b0
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Working on editing MG
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2026-03-12 21:31:41 -04:00 |
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c7fb52a775
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MI stuff is now workign
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2026-03-12 16:54:22 -04:00 |
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73b5d67b96
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Working on MI SetParameter
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2026-03-12 08:26:18 -04:00 |
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2e058035f3
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Working on editing materials
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2026-03-11 22:03:32 -04:00 |
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0e79b02307
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More work on MCP
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2026-03-11 16:11:28 -04:00 |
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519933d532
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Refactoring more MCP handlers.
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2026-03-10 01:42:43 -04:00 |
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2a5833fe04
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MCPFetcher, and new code for FormatName
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2026-03-10 00:22:56 -04:00 |
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7c66aee47a
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More work on MCP handlers. Changed the Validation handler.
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2026-03-06 21:46:03 -05:00 |
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3ed7a33f69
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More work on MCP endpoints
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2026-03-06 04:18:16 -05:00 |
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282548e2f3
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Lots of work on MCP Handlers
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2026-03-06 02:50:02 -05:00 |
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cf1c2bf8cf
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Implemented new framework for MCP Handlers. Made one handler with the new framework.
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2026-03-06 00:08:30 -05:00 |
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9b32de024a
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Begining refactor of BlueprintMCP
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2026-03-05 21:23:59 -05:00 |
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8367bd2221
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Initial checkin of Blueprint-MCP plugin
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2026-03-05 19:26:46 -05:00 |
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7bbc39a5dd
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Remove crap from WB_hotkeys
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2026-03-05 16:44:07 -05:00 |
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cd00d192e2
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Forgot to remove crosshair stuff from gamemode
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2026-03-05 16:44:07 -05:00 |
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9b6729b0f4
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Crosshair and Look-at Widget are now owned by Player Controller
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2026-03-05 16:44:07 -05:00 |
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0b2abaffe1
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More of the look-at stuff moved to lx Player Controller
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2026-03-05 16:44:07 -05:00 |
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adf7b96eec
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Luprex Look-at stuff has been moved to lx Player Controller
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2026-03-05 16:44:05 -05:00 |
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ad6540a6b1
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Partway done with refactor to lx Player Controller
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2026-03-05 16:41:27 -05:00 |
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6d018fc02b
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Finished implementing the ReadLuaValues K2Node
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2026-03-04 19:54:13 -05:00 |
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1728386f5c
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Lots of refactoring in LuaCallNode
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2026-03-04 02:56:15 -05:00 |
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2dd07f1a9c
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CommonUI is gone.
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2026-03-03 01:10:56 -05:00 |
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395ca61828
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Starting refactor to remove CommonUI
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2026-03-03 00:56:43 -05:00 |
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08d9ab2823
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Clean up WB_console
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2026-03-02 18:17:50 -05:00 |
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948de31f71
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Working on rainbow asset
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2026-02-25 13:09:46 -05:00 |
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cf77eb8544
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Created MaskedRainbow material in unreal
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2026-02-20 18:50:13 -05:00 |
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a987754b38
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Can now switch the skeletal mesh on a character
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2026-02-17 15:49:52 -05:00 |
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9b1dd00a45
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Fix claude settings
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2026-02-17 11:51:58 -05:00 |
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