Commit Graph

1147 Commits

Author SHA1 Message Date
236693fca6 More work on Prompt Widget 2026-05-07 04:11:37 -04:00
b5e121f884 Update to latest engine 2026-05-05 19:12:03 -04:00
ac4302141c Add gitdeps cache 2026-05-05 18:19:30 -04:00
e16e0978b0 Upgrade to unreal 5.7.4 2026-05-05 16:26:49 -04:00
3be98f3617 Yet another fix for UEDataFormatter.py 2026-05-04 16:51:39 -04:00
3cf984ff65 Fewer log messages from UE Wingman 2026-05-04 16:11:06 -04:00
78c85660c9 Prompt widget is pretty good now 2026-05-04 15:52:05 -04:00
3e7e6a2ae4 More progress on prompt 2026-05-04 15:27:28 -04:00
9d37f02d44 More work on prompt widget 2026-05-04 11:55:08 -04:00
97b5a3c593 Initial work on prompt widget 2026-05-04 02:14:14 -04:00
ae0defbad9 WingProperty now contains an object pointer. This made it possible to implement structprop a lot better, it now can dig into objects it couldn't dig into before, including structprop-within-structprop 2026-04-27 19:06:57 -04:00
9598004e6d remove __intellisense__ 2026-04-27 04:15:33 -04:00
4680a0f3f4 Crosshair is back 2026-04-25 01:14:16 -04:00
3f6ef4b56c Simplify keyboard focus rule to just 'widget in front', full stop. 2026-04-24 20:17:08 -04:00
960abba07f Intellisense clangd fix 2026-04-22 23:32:50 -04:00
a689d59ea0 More work on focus, and good docs 2026-04-22 22:52:04 -04:00
a964211cc8 Fix some issues with new root canvas stuff 2026-04-22 17:02:24 -04:00
d985a6bc55 More fixing everything 2026-04-22 07:22:55 -04:00
4420c52b74 Working on new root canvas stuff 2026-04-21 22:28:22 -04:00
8e5d43fd24 Working on new root canvas stuff 2026-04-21 21:26:06 -04:00
ec983951fe InputModeRequests now use less-than operator to sort 2026-04-21 04:24:35 -04:00
9787522ef6 UE Data formatters done. 2026-04-21 01:00:45 -04:00
0d607ba277 More work on data formatters 2026-04-20 20:52:17 -04:00
4c1eebab96 Working on lldb data formatting some more 2026-04-20 08:42:36 -04:00
f3e1daf4fe More work on getting lldb data formatters in better shape. 2026-04-20 08:23:36 -04:00
21d8c40005 Better data formatters in progress. 2026-04-20 05:42:34 -04:00
275698c5aa Trying to improve lldb 2026-04-19 05:03:11 -04:00
dabb5b8f0b Lots of work on focus management 2026-04-19 03:01:23 -04:00
fd970f20c3 Lots of work on input processing 2026-04-18 01:11:21 -04:00
6388de9b39 Much work on input mode switching 2026-04-17 23:43:28 -04:00
7a09da8a4e Player controller code to sort input components better: widgets with 'Stop Input' go to top of priority stack, and also, priority actually works now. 2026-04-17 17:56:10 -04:00
d396f394ab Sequences are now implemented in UE Wingman 2026-04-17 06:46:18 -04:00
f19e8ccb72 Working on implementing batch commands for UE wingman 2026-04-17 05:51:13 -04:00
6b057d1514 Improve docs for UlxUserWidget 2026-04-17 03:17:15 -04:00
392faff205 Clean up the player controller 2026-04-17 02:53:32 -04:00
ae1ad7640d WB_Hotkeys redesigned to use enhanced input. Amazing! 2026-04-17 02:18:30 -04:00
26399a6a15 More work on managing input events 2026-04-16 00:13:48 -04:00
8a3d200247 First step of new focus management system 2026-04-15 22:55:02 -04:00
2f83910897 A bit of research on mouse clicks 2026-04-14 17:16:46 -04:00
7296847fb5 Some usability tweaks for UE Wingman. 2026-04-14 02:28:22 -04:00
49331773bf Initial menu system by claude 2026-04-14 02:05:15 -04:00
07b90ced1a Work on the ue wingman manual 2026-04-13 22:51:35 -04:00
34011e43d5 Overhaul of manual-generation code 2026-04-13 21:33:16 -04:00
1db2705877 More tweaks 2026-04-13 17:52:55 -04:00
7a48a54ae5 Overhaul code to press hotkeys 2026-04-13 16:35:53 -04:00
f3d9a903d2 Fixed hotkey up/down handling 2026-04-13 16:08:23 -04:00
85a6fad139 Bugfix for wayland 2026-04-12 23:10:42 -04:00
ea74f5fe76 Add support for Blueprint Overrides, and make more progress on the hotkey widget. 2026-04-10 16:56:17 -04:00
ad6a33582b More work on name validation 2026-04-09 22:41:38 -04:00
d98c0081e6 A tweak 2026-04-09 22:10:43 -04:00